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Recent reviews by gothiq

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
1,448.6 hrs on record (1,415.8 hrs at review time)
If you haven't bought this game and are looking at it, chances are you've only seen the good of it. What's not totally apparent, is just how clunky the game plays, how everything just barely works, to the point it's passable but a borderline scam. I bought this game in early access when there was just one map, and after one controversy after another the game that I do undoubtedly love the core concept and gameplay of, was treated so poorly. If any other studio owned this game, maybe they wouldn't release DLC after DLC before addressing basic problems. It's not enough for them to release the game at a joke of a $60 price when they did, they had to release over 3 dlcs, and yeah, they are great, don't get me wrong! But the game is ignored in light of the player's wallet.

To say there is a slew of bugs is a colossal understatement, hell, it's more than the bugs, it's the entire design philosophy. Behind their tremendous production value in advertising, from their music to their cinematics, are paper thin barebones dino updates frequently, which no one necessarily asks for the things they choose to update; they looks nice though, and who are the people like me with over 1000 hours to say? We're just meant to consume the latest, greatest dlc, think nothing of the game (that by anyone elses standards is, totally broken) and be happy with it. It stopped being about if the game was fun. It was only about if we would purchase the next content, and in the developers words, if we aren't "too cheap to pony up 20 dollars for a game worth 60 which [they] undercharged for in the first place."[techraptor.net]
I haven't even touched on the state of official servers yet, just avoid them; Nothing says fair and balanced like when you spend days, or weeks building up on a server, just for it to be wiped overnight by a foreign megatribe, that you can't possibly compete with. Even if you're on all hours of the day, scheduling eachother to keep watch, you will not be able to compete. You could say that's part of a survival game, sure! But it's practically encouraged by the mechanics of the game, why should they be able to hop to ANY official server they want, from where they started? There was a point, that they would wall in spawns, and block off common loot boxes, just so only their tribe could access a server. Obviously, these problems are much lesser to nonexistant on unofficial servers, and they usually come with better and more interactive communities and admins, so one can view that as a noncomplaint.

I'm not denying that the game can be immensely enjoyable; but, man, does it try its damnedest, either from the reloading of a crossbow delay that has existed since before release on every single server. I don't understand, I've played plenty of Unreal engine games that reload, and I don't have to wait up to 10 seconds to fire another shot on them. In addition, it seems most of the wild dino updates just make them be able to paralyze you in one way or another for laughable Morrowind lengths of time. It's not totally transparent at first that a stegosaurus, a crocodile, and a turkey-dinosaur-thing would have in common, but that's what it is. I'm not sure if the developers think people enjoy being unable to respond to being killed slowly, but they seem to by all of the more recent changes.

I want to come back to this game and enjoy it every time, but I just can't, and it's because of all of these reasons above and knowing the developers backhandedly speak to their community in examples like that.
If you have to buy the game, just play Ragnarok, you'll save your wallet, as well as some of your sanity.
Posted 17 November, 2020. Last edited 19 November, 2020.
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2 people found this review helpful
427.9 hrs on record (260.1 hrs at review time)
you can scream
Posted 22 November, 2019.
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No one has rated this review as helpful yet
213.8 hrs on record (172.4 hrs at review time)
t(next turn) h(next turn) e(next turn)
Posted 21 January, 2014.
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1 person found this review helpful
9.0 hrs on record
where are the trains
Posted 21 January, 2014.
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No one has rated this review as helpful yet
341.8 hrs on record (319.7 hrs at review time)
the
Posted 21 January, 2014.
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Showing 1-5 of 5 entries