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過去 2 週間: 0.0 時間 / 総プレイ時間:15.9時間 (レビュー投稿時点:10.3時間)
投稿日: 2016年12月1日 12時02分
更新日: 2016年12月1日 12時04分

Intense arcade game that blends genres like top down action, twin stick shooter and bullet hell into one stylish package.

Furi is built around the best parts of any game - the boss fights. There are no fillers here: no faceless henchmen, no long platform segments and cutscenes prolonging your way to the ten unique boss characters the player is meant to overcome.

You'd think that such a game might be over in an hour or two, but Furi is freakishly hard in an oldschool kind of way. Each fight consists of multiple phases which get increasingly harder, demanding for the player to master every tool at his disposal. Most often, the key to success is learning your enemy's attack patterns. You will rarely nail them during the first encounter, so expect to die. Horribly. And most of all, repeatedly.

My only gripe is that certain attack phases are significantly harder than others and often they are located at the end of a long six phase battle, meaning you will have to redo the entire battle several times until you have the pattern down, which can be a little discouraging. Apart from that, Furi is an absolute delight from start to finish.

Straight up gucci, baybeh!
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