8 people found this review helpful
Recommended
0.0 hrs last two weeks / 1,364.9 hrs on record (527.5 hrs at review time)
Posted: 29 Oct, 2023 @ 7:43pm
Updated: 21 Nov, 2023 @ 5:42pm

I have never played a traditional 4X game and was hesitant to dive into the genre because of the complexity and scope involved. But it was always on my radar. If I could just find that one game I felt was worth my time and investment...

Age of Wonders: Planetfall peaked my interest. Here is a 4X strategy game, with turn-based tactical combat, set in a unique Science-Fiction universe of intergalactic planetary conquest among divergent aliens & humans. Immediately I was struck by the similarities with the old Heroes of Might and Magic games (from back in the day). However, Planetfall has much more going for it than those fantasy titles I grew up playing. For starters, the artwork is gorgeous. The variety of assets among the different planetary terrains, ancient ruins, faction units and heroes are heavily detailed, creating a rich environment to explore and expand your territory. The music and voice acting are serviceable in fleshing out your experience, but can sometimes feel repetitive after a fashion. Tactical combat offers a myriad of strategic elements like cover mechanics, operational support, unique technologies and unit mods, all designed for an engaging X-Com style showdown between two battling armies. While the game offers an auto-combat feature for a quick resolution, there is also a replay function to observe how the computer actually plays these encounters.

Aside from aesthetics and mechanics, Triumph Studios put a lot of effort in designing every playable and NPC faction truly unique from one another. Each group has a different set of racial abilities and yet are still balanced enough where no single faction is overpowered. You have an equal chance to win playing as the militant Vanguard as you do playing the swarming alien Kir’Ko. Players also have a variety of options to choose from in customizing heroes, from their uniforms to their stance, personality traits and vices, background image and even profile picture. All of which contribute to how you diplomatically converse with each leader either by making them your ally or insulting them to the point of war.

Exploration in this game was not what I expected, however. It felt more like a balancing act between micromanaging resources and army stacks as opposed to strategizing which victory condition to complete. There is a bit of a learning curve given the menagerie of tech choices and building options for you to unlock. So it takes a number of playthroughs to discover the best course of action.

Planetfall is a very good “entry-level” 4X game, but it’s incomplete without the subsequent expansions – Revelations, Invasions, Star Kings. These DLCs finish the overall game in terms of lore and endgame content (with Galactic Empire mode), but are not cheap to purchase, unless you wait for a Steam Sale. While the addition of 6 new campaigns, 3 new game altering mechanics, 2 new playable races, 1 new secret tech and a new game mode are great, some may wish to simply install community Mods from the Steam Workshop which also expand the core gameplay with a number of creative content.
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** Empire Mode Update **

As of this writing, I have completed my campaign of conquering the galaxy to unlock the remaining achievements. With a roster of 28 custom-made heroes, I've reached an Empire Level of 220 and acquired all relics from 14 "different" worlds. There are still a few unique planets I have not experienced because of the random generation of traits / relics / victory conditions I was looking for. The vast majority of worlds I encountered are the same barren-colored rocks, which in fairness, is mostly my fault for not choosing various other planets.

Unfortunately, there is a bug when trying to unlock The Grail relics from capturing planets with the same name. I acquired my first Grail relic with an Oathbound hero. When I completed the Grail Quest on another world with the same name as the previous planet where I unlocked a Grail....that original Oathbound hero received credit in her list of accomplishments for unlocking this new Grail, even though I used a different hero to conquer this new world. After that, the remaining Grail relics I captured on other planets, using other heroes, were all listed under my Oathbound hero - which is impossible, since she was never used or recruited on those worlds.

Needless to say, if you want to keep your hero's list of accomplishments as accurate as possible - don't play on planets with the same name, especially when trying to unlock all 5 Grail relics.
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