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Recent reviews by 𝐂𝐨𝐦 𝐈𝐧𝐭𝐞𝐫𝐧

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31.4 hrs on record (29.3 hrs at review time)
these are more of musings than a proper review:
After having played now for about 21 hours I think these things:
- They should not have bothered with that 3D exploration and rendering at all. It's slow, clunky, doesn't look very good and means you need extensive loading screens every time you even just want to go into a building. It's handles and looks like a really stiff and barebone NWN, also as how others have mentioned that the positioning just becomes ♥♥♥♥♥♥♥♥ a lot of the time in the start of a battle this way.
- There's too much running, this one ties up with my first point. Since exploration is not very interesting because of how bland and slow it is, it's really frustrating having to run for 30 seconds through a city just to talk to some person. Why not just give me a static or dynamic screen of the town and describe it to me in text and save me the peon work. It also makes me think back at how the game suggested I play without quest markers for a more immersive experience, and I was actually considering doing that and now I'm really glad I didn't. I would've gone mental.
- Fetch quests are not fun and crafting isn't that great.
- Way too many bugs in the current state. It's mostly been UI such as text, but also animations (thank loke the talon skill got patched at least), quests bugging out, crashes and freezing (where the game is still running but some loop or some ♥♥♥♥ is stuck)

Other than that I do enjoy the game loads. The setting is great and I like the effort they have put down in trying to get the names right for example, and drop tidbits about the culture and the mythology (although it's often wrong or skewed). I like the map a lot and how abstract and on point it is, and also the camping system. It feels a bit like a board game, and I wish a bit like more of the game would be abstract like that save for the battles, but I digress.
I'd definitely recommend it but personally I have to wait for some of the most apparent bugs to be patched because I don't like playing with hatelove.
Posted 29 April, 2017.
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