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Publicada: 2/mar./2021 às 11:48

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It's a close-quarters, deckbuilding Into the Breach with a Superhot-style aesthetic. I'm a huge fan.

Suggestions:
- A single-use undo button
- Confirmation for non-combative cards (i.e. having to select Block twice so you don't accidentally use it when you don't want to)
- A little more incentive to start at later areas so it's not so brutal dying midway
- Would it be possible to speed up replay just a little so it's a little less obviously turn-based?

Otherwise, the music is spot on, the visuals are great, the tactics are interesting, and the sound design is crispy. I highly recommend this game.
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