2
Produtos
analisados
0
Produtos
na conta

Análises recentes de Ragebusket

A apresentar 1-2 de 2 entradas
1 pessoa achou esta análise útil
6.8 hrs em registo (4.9 horas no momento da análise)
Análise de Acesso Antecipado
Enemy number generator. Probably better in multiplayer, but every round I've played solo the ai makes miracle rolls in 3/4s of encounters. So don't bother trying to learn on your own. I would recommend it otherwise.

The devs feel the need to have a thread topic saying the dice are good. Pretty telling.
Publicado a 20 de Março de 2020.
Achaste esta análise útil? Sim Não Engraçada Premiar
2 pessoas acharam esta análise útil
280.7 hrs em registo (265.1 horas no momento da análise)
This game despite the jank is fun and a multiplayer experience that should have been made a long time ago and by a far more competent developer.

As this game stands now the outright greed with their lootbox based idiot tax in a paid product is inexcusible. Despite recent balance improvements they consistently push poorly tested and performance reducing patches alongside money grabbing skins, boxes, and keys. And what 'appearance only' items they dole out for more real money they dole out in the most miserly fashion imaginable. You'd get more value throwing your paycheck at Wargaming products than you can scrape together here.

Bluehole/PUBG Corp or whatever they want to call themselves needs to focus on growing as a develpor and creating a stable functioning product they can be proud of instead of a weak cash grab that took advantage of a gaping hole in the modern gaming market. At their current rate they'll be forgotten at best, and at worst a reviled joke.

Still better than Fortnight.
Publicado a 17 de Maio de 2018. Última alteração: 17 de Maio de 2018.
Achaste esta análise útil? Sim Não Engraçada Premiar
A apresentar 1-2 de 2 entradas