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지난 2주간 0.0시간 / 기록상 44.7시간
게시 일시: 2022년 8월 21일 오후 3시 41분
업데이트됨: 2022년 8월 22일 오전 3시 03분

A surprisingly engaging visual novel, centred around the social deduction game “One Night Werewolf” and similar fare.

It’s low on interactivity, with most choices being choosing between the right one and the wrong one, with wrong ones branching for ten minutes at most before you’re killed off. It’s primarily driven through hitting endings to unlock new paths. Still, engagement comes through trying to be smarter than the characters when it comes to figuring who is a wolf. The author feels like they have a robust grasp of game theory, so every time there was a gathering there was fun to be had in watching it play out.

Sadly, the last few hours descend into nonsense. The game’s answers are less satisfying than its questions, and ultimately it poorly resolves a plot you likely didn’t give a toss about, instead of focusing on the game and characters that gripped you throughout the experience. It does this through a hefty dose of exposition dumping and deeply unsatisfying revelations that you either don't care about, that feel unearned, or feel like they're done for shock rather than to benefit the narrative. There’s also a weird pivot to a farcical tone in what was previously a horror

Despite this very weak resolution, I’d say the journey is worth it. If you're looking for a real social deduction VN game though, then get Gnosia instead.
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