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0.0 timer de seneste 2 uger / 1.6 timer registreret i alt
Indsendt: 7. juni 2023 kl. 0:47

A puzzle game with no meat on its bones. You keep waiting for these tutorial style levels to put together everything they've taught you into some real brain burners, but it never happens. Almost every level is just rotate the thing until it connects, or push the next button and see what happens. Only on level 10 out of 10 in the original campaign do you finally get something resembling a puzzle.

The story is almost an indie game cliche, being so vague as to mean whatever you want it to.

Turning motions in this game often verge on frustrating too, which is from the touch controls not translating very well to a mouse and not being adapted for it either.
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