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cl_crosshair_recoil "0"
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.5"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "0"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "2"
cl_crosshaircolor_b "144"
cl_crosshaircolor_g "238"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "2"
cl_crosshairstyle "4"
cl_crosshairthickness "0"
cl_crosshairusealpha "1"
alias "+boing" "+jump"
alias "+ding" "-attack; -attack2"
alias "+dong" "-jump"
bind "c" "+boing; +ding; +dong"
//mouse
cl_mouselook "1"
sensitivity "2.5"
zoom_sensitivity_ratio "1"
//viewmodel
viewmodel_always_on "0"
viewmodel_fov "68"
viewmodel_offset_randomize "0"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "3"
//game
fps_max "300"
rate "786432"
mm_dedicated_search_maxping "70"
r_fullscreen_gamma "2"
//HUD and radar
cl_radar_scale "0.25"
hud_showtargetid "1"
cl_hud_color "3"
cl_hud_radar_scale "1.062215"