35
Products
reviewed
1303
Products
in account

Recent reviews by Pyrii

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Showing 1-10 of 35 entries
2 people found this review helpful
17.5 hrs on record
Even at this price there's almost nothing to this game, no depth or complexity. It's a bunch of the same assets used in other better games like orb of creation etc in a small proof of concept. There's 3 patches, no extra mechanics than making potions to sell and some automatic pachinko, all with some speed upgrades, that's it, that's the entire game.

There desperately needs more fleshed out to this. A great start but needs to be built upon.
Posted 18 January. Last edited 18 January.
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104 people found this review helpful
1 person found this review funny
35.2 hrs on record
I would have originally recommended this game on sale if you just enjoy the nostalgia trip and humour that this game will provide. But the developer retroactively added a forced launcher to be able to play the game with advertising for their new game and online tracking of your launches. There was literally no reason to add this other than to advertise their new game in your face and just adds annoyance to trying to play the game especially if the launcher doesn't work properly like many have reported, as such I'd recommend giving this a miss, buy the original games on sale instead, there's nothing different here other than packaging the 2 together.
Posted 27 October, 2021.
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No one has rated this review as helpful yet
1.8 hrs on record
Early Access Review
Sadly this is a short linear experience that's only related tot he original in visual style. I really wish the procedurally generated levels and exploration was still there. This feels like it should have been DLC for the original game to add a linear story.
Posted 8 September, 2021.
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No one has rated this review as helpful yet
104.5 hrs on record (95.9 hrs at review time)
From enemies that spawn directly behind you in combat, to severe mission-breaking bugs that haven't been fixed even with all the DLC that's been released, this game is an absolute mess. I started playing it again to have a way to blow off some steam but instead it just kept making me angry again. And I tend to be a chill gamer that will laugh if I die from my own hubris or silliness but this game has so many rubberbanding systems that it never gives you a fair chance and so I never had any moments like that.

So there's not only a rushed game, but a badly designed one too because the spawning issues aren't bugs, they're by design. The DLC just makes this worse with harder missions using these broken or bad systems that just infuriate more. By the end I was just going "Yeah or course whatever" for every death, I'd given up and was fed up and just wanted to finish.

Lastly there's the always online nonsense that causes horrendous physics glitches from all the stuttering, and if you block the game from going online (the servers also fail to work many times) then most times you try to open the map/rebel drop/info screen you're stuck waiting for a minute for it to try "logging in" again, even if you selected offline mode before. This can even happen in combat.

I would write more but I'm getting shot by an enemy that appeared right behind me.
Posted 19 August, 2021.
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16 people found this review helpful
2 people found this review funny
193.9 hrs on record (68.1 hrs at review time)
Early Access Review
EDIT2: This was rushed to release so the team could abandon it and work on Homeworld 3, the story is decent but disappointing and so much more could have been done with it. There's a clear lack of polish, there are still physics bugs and instant death issues with atlas ships. Promised features are abandoned and this is it, a short game which had potential but because of feature creep and a distracted team, not much is made of it. Just sad. Another Blackbird Interactive release it seems, I always have trouble with the homeworld games due to technical issues and unfriendly game design decisions. Absolutely done with this company.

EDIT: The overhaul is interesting, but again, this is just features, long-standing bugs still stand, minor releases are weeks apart only tweaking gameplay and NOT fixing bugs. This game is a mess right now, after putting the very last bits of a Javelin into a furnace and turning to watch it,t he furnace bug crashed the game chucking 2 hours of my time down the drain. I'm done. I'll revisit this game in a few years but this game is a lost cause right now sadly.

At this point I really can't recommend this game, there's too many game breaking bugs and the developers just aren't interested in squashing them, there's almost no development on this lately and only small patches which just seems to ignore the bigger issues. Feature creep is already setting in too. When development stabilises and the game becomes playable without whole chunks of the game being broken then maybe I could recommend this, but not right now.

It's a shame because the idea is great and it's relaxing to just tear apart ships and fling the pieces about but you can lose all your progress etc due to stupid bugs, and lack of proper saves just means playing this is throwing your time away right now sadly.

Also there's not going to be co-op or VR since at this early stage if they're not coding the game with these features in mind, then it gets harder and harder to support it later without issues or just the devs saying it's too difficult (for example Subnautica)
Posted 10 December, 2020. Last edited 27 July, 2022.
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A developer has responded on 22 Dec, 2020 @ 10:38am (view response)
No one has rated this review as helpful yet
18.8 hrs on record (15.1 hrs at review time)
I've played this on Dreamcast, Xbox 360 and now PC. It's still one of my favourite ways to unwind or just enjoy some simple shooting to great music. All the extras are here, including unlockable morolian. Rez Infinite is a lovely tech demo but sadly doesn't offer much depth, but the visuals are gorgeous enough for me to play it again after every direct attack etc.
Posted 26 November, 2018.
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9 people found this review helpful
9.1 hrs on record (6.8 hrs at review time)
All of the problems of the original Pixel Puzzles (some really bad patterns for connecting peices, no connecting peices outside puzzle, etc) series, except hints are now only buyable with a freemium currency which are now offered out rarely during puzzles. You can buy some puzzles but they cost 100s of gold peices when each puzzle will net you 1-5 gold peices (based on complexity).

It's nice to have all puzzles in one place if you've purchased previous packs, but the UI is horrible and the system is several steps backwards. If you enjoy puzzles, there's far better out there.
Posted 22 August, 2017.
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No one has rated this review as helpful yet
12.8 hrs on record (7.9 hrs at review time)
Such a beautiful game in both style and story. And the ability to go at your own pace, to either stop and explore the surroundings, or get swept along in the current of the game.

Those looking for complicated or high level gameplay will probably be dissapointed, but this is not a Journey for them.
Posted 27 November, 2016.
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8 people found this review helpful
1 person found this review funny
0.7 hrs on record
Really bad unfinished game. THe controls and physics are janky as heck and the levels are mostly the same thing with increasingly higher steps to jump or gaps to jump over so you have to use skills.
Posted 8 June, 2016.
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No one has rated this review as helpful yet
14.1 hrs on record
Never has a game given me such bad Motion Sickness. And given Square Enix know about this issue and never fixed it, I can't recommend this game to anybody, because I don't wish the horrible motion sickness on anybody.

Let alone the poor controls, annoying combat made worse by the controls.
Posted 5 April, 2016.
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Showing 1-10 of 35 entries