Pwnowned
Mc Tonight
United States
Which is better 1 or... 2, 1 or 2. Ah ok then how about 3 or 4, 3 or 4... you want to see 3 again, ok 3 or 4. Which one do you think is best for you?
Which is better 1 or... 2, 1 or 2. Ah ok then how about 3 or 4, 3 or 4... you want to see 3 again, ok 3 or 4. Which one do you think is best for you?
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UPlay Required

The last of what I will call the ‘Classic’ Ghost Recon Series (meaning single player campaigns/experience comes first), before all the ‘Live Service’ mess that was Wildlands and Breakpoint. It really didn’t deserve the criticism that Future Soldier received, gameplay wise (not the Ubisoft anti-pc PR disaster), because the gameplay is solid in the single player, and even the multiplayer was fun when it had a small but alive community (its dead now).

Gameplay is very much in the vane of Splinter Cell: Conviction, as it uses the same engine (also a lot of the same gameplay mechanics). You can no longer control your AI squads as you could in Advanced-Warfare which is disappointing and removes some of the strategy and control that Ghost Recon used to be known for, but the gameplay still remains ‘tactical’ even though it does mean that the player does the majority of the heavy lifting in the levels. One big thing to mention is that in contrast to what other reviews say, nearly whole levels, and others just parts can be completed with stealth (not counting the plot forced shootout usually at the end of missions to push forward the story ‘as all modern games add’).

Compared to the Consel version the PC port has better controls and the unlocks of weapons and attachments are not broken as they are on the console that I have seen (strange for Ubisoft, whose PC ports are bad).

Pro: Gunplay, Gun customizations, In-game unlocks (in an Ubisoft game), Typical Ubi Shooter

Con: On-rail sections. Forced shootouts/cutscenes, Limited weapon selections, UPlay
Comments
Mellie 18 Sep, 2021 @ 1:38pm 
The bear says meow.