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Mostrando 21-28 de 28 aportaciones
A 8 personas les pareció útil esta reseña
223.8 h registradas (38.1 h cuando escribió la reseña)
This game is a very fun narrative driven 4X space game. It's fun to play, learn, explore and to be surprised. Once you have the core mechanics figured out and on your third restart and are ready to actually 'play a game of Stellaris' it really falls short. After the 10 hour mark you get into this endless grind towards inevitable victory. 'Control 40% of planets' is really boring. Sure the crisis is entertaining. Either you are not prepared and die horribly or with cunning or sheer firepower you overcome it. It's just the end goal is so lackluster. What each empire really needs is instead of 4 trait points you pick a victory condition from a list and this condition gives you 3-5 trait points depending on its difficulty to achieve. This game needs something satisfying to work towards when you're in a stalemate with nothing left to research or explore.
Publicada el 4 de octubre de 2017.
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Nadie ha calificado este análisis como útil todavía
28.9 h registradas (23.4 h cuando escribió la reseña)
This is a game of amazing moments.

I'm on my third mission. Hard. I have to rescue Anteres Cassini from a Glitch ship and within moments I set off the alarm and have 22 seconds to complete the mission. I'm screwed right? Might as well just leave. Nope. I pause and pan around the ship. Anteres is behind a level 2 lock and is three rooms away from a window. I run down the hall and kill a guard with a level 1 key with my quick fire shotgun. 16 seconds left. I dash down the hallway through the level 1 door and use my key cloner to clone the level 2 key from a guard in a large patrol. 10 seconds left. They begin to chase me as I run to Anteres. 6 seconds left. I grab him and sprint to the observation room. 2 seconds left. I fire my shotgun and the window and the both of us get jettisoned into space. He has 8 seconds of oxygen. I quickly remote my pod and pick us both up in the nick of time.

White Knuckle Extraction - Achievement Unlocked.
Publicada el 2 de octubre de 2017.
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A 91 personas les pareció útil esta reseña
151 personas han encontrado divertida esta reseña
837.9 h registradas (29.3 h cuando escribió la reseña)
Reseña de Acceso anticipado
Day 1: Three survivors crash land on an unknown planet, build a small shelter and huddle for the night. During the night a lightning strike lights the emergency rations on fire. The three shiver in the dark reliving the events of the past day in their dreams.

Day 2: With no food supplies our intrepid Markus 'Seedlings' Grave takes his trusty hunting rifle and searches for game. Seeing a hare he fires a shot and hits a timber wolf who proceeds to maul him. Jannet 'Joker' Coben dashes to Markus' aid with her trusty plasteel knife and manages to wound the wolf. Jimmy 'Swan' Camble catches up to Jannet and levels his pistol at the wolf and pulls the trigger. Jannet takes the round in the head and dies instantly. The timber wolf seeing new prey sprints towards Jimmy. Fortunately; Tugboat, their yorkshire terrier comes to the rescue! With Tugboat distracting the wolf Jimmy takes another shot and shoots Tugboat in the head killing him instantly as well. Unfazed by the distraction the wolf takes Jimmy down and begins eating him will Markus slowly bleeds out only able to watch as he knows he'll be next.

Day 3: Debris continues to rain down on the planet. Markus has an infection and is drifting in and out of consciousness. Nearby a cargo pod lands and several weeks worth of rations spill out. Markus is unable to move and loses consciousness again.

Day 4: Markus’ infection is raging now and he finally succumbs to his wounds.


Would play again.
Publicada el 30 de noviembre de 2016.
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Nadie ha calificado este análisis como útil todavía
131.6 h registradas (23.1 h cuando escribió la reseña)
This is the Diablo clone that makes everything you find exciting. No more Bael runs trying to get that legendary weapon.

Did you search a house and only find a empty tin can? This is great! Now you can sterilize water! Found a pot? 3 times as effective as a tin can! Tired of dogs attacking you at night? Meals on wheels I say. Found a rifle with a 2x-7x optical zoom? You really think you're going to take that and leave your sharpened stick behind? Clean scraps of cloth. Hurray! Now you can patch up that gaping wound in your side.

Since I started playing this game I never leave home without first donning 3 t-shirts, a sweater, khakis, 1 left shoe, 1 right shoe, 2 hide gloves and my Dogman fur coat.
Publicada el 22 de septiembre de 2015.
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A 1 persona le pareció útil esta reseña
98.4 h registradas (17.1 h cuando escribió la reseña)
Reseña de Acceso anticipado
I like to name my heroes after people I know.

Jade, my fiance, is the best healer I have. She gets stressed out going on missions and spends her off hours flagellating herself back to sanity. When I check in on her she tells me that god has a mission for her and that she'll be spending the week wandering the countryside on a vision quest.

Spencer, one of my best friends, suffers from plutomania, hylomania, necromania and has a lazy eye. As my Man-At-Arms he is one of my best tanks. I just wish he'd stop stealing all the gold, taking all the items and touching all the corpses.

Marvin, my roommate, he feared humans, beasts and god. He couldn't take the pressure and had to retire. I visit him in the graveyard from time to time.
Publicada el 8 de junio de 2015.
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A 51 personas les pareció útil esta reseña
3 personas han encontrado divertida esta reseña
1.5 h registradas (1.5 h cuando escribió la reseña)
Never Alone describes itself as an adventure game and is beautiful and visually striking. However, the game feels like it was programmed and developed by the artists. It is very difficult to play the game which requires exteme precision under stress with unresponsive controls. A story is being told during the game in a native tongue and has captions for you to read so you can understand. However, you do not have time to read them as you flee a persuer and whilst performing precision tasks. Completing levels does not give you the sense of completion as solving puzzles in most games do as the feeling is merely a sense of relief as the stress of the previous level has finally been overcome. You have few tools for overcoming challenges and you are constantly being hammered to use the same tools to solve the same obstacles the same way over and over again with any failure causing you to restart from checkpoint. It is a very difficult game and is not enjoyable for a casual gamer.
Publicada el 11 de enero de 2015.
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A 2 personas les pareció útil esta reseña
112.9 h registradas (36.1 h cuando escribió la reseña)
Reseña de CS:GO
Are you ready to decide the fate of the world? The world has been split into a multi-verse. You play as either a trans-multi-universal terrorist or a counter-trans-multi-universal terrorist. Play through up to 30 alternate realities of which the most extreme team will win 16 rounds before the other and cause trans-reality to shift and cascade into a single unfractured multi-verse of which the victors decide the future!
Publicada el 3 de septiembre de 2014.
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Nadie ha calificado este análisis como útil todavía
42.1 h registradas
Mindnumbingly awesome. Randomly generated maps keeps you guessing even when replaying levels you have lost to. I still have yet to beat the last level though...
Publicada el 2 de diciembre de 2013.
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Mostrando 21-28 de 28 aportaciones