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QuaR 最近的评测

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正在显示第 11 - 20 项,共 69 项条目
有 2 人觉得这篇评测有价值
总时数 10.6 小时
Good game, very pleasant dungeon experience with different weapons and fighting style. It's fun, sometimes more serious which is a good balance in this type of game.

Apparently I ghosted messages from the guy that was crucial to finish the game so... I guess don't do that XD
发布于 2023 年 2 月 16 日。
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总时数 7.1 小时
Very pleasant game and few of a kind.
Well made, nice level design although in Torments specifically it's a bit annoying to chase last standing in wave of enemies when time is ticking. Otherwise I really liked it.
Nice diversity of weapons and enemies.
Good narration and visualization.

And last but not least - very cool music ;) gives appropriate vibe 😈
发布于 2023 年 1 月 26 日。
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总时数 4.0 小时
Beautiful in it's simplicity of art and gameplay.
Not a single word is said, but I feel like I understood the world and everything that was going on.
I think it's very cleverly designed. I'm extremely impressed, because the simplicity is exactly a result of well structured levels and mechanics as well as great use of visual tips rather than explicit prompt.
The whole game is artistic masterclass in my books. You can see awareness in every creative decision they made. The images are so pure and expressive I've felt more emotions than I did in a lot of narrated stories.

You may think it's short, but I think it's nicely paced and it couldn't really take longer to complete, because engaging dynamic would be lost. I would like to see another production like this, though. ;)

All the love to the creators. It's inspiring production.
发布于 2023 年 1 月 11 日。
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总时数 2.7 小时
Attempt number f*** my life
发布于 2023 年 1 月 6 日。
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有 2 人觉得这篇评测有价值
总时数 17.7 小时 (评测时 12.9 小时)
TLDR; awful dynamic, boring story, cool art.

Insanely bad design of in-game time awareness, the simplest of tasks take up couple hours according to the game. Even if arguably right this must be clearly indicated!
Most of locked dialogue choices have some baffling requirements. Some are quite literally blocking very interesting plots which can't be accessed other way because of THE F... TIME MANAGEMENT - lost opportunities.
And so it all comes together when you're basically exploring same locations over and over again with nothing new even though there are dialogue indications there could be something interesting going on. Well. Not really. And you can't NOT explore because you would lose many points of plot.
AND YET. With this requirement of exploration the game manages to f*** up and repeat conversation that already occurred.
Ultimately I'm getting SO frustrated, because the story isn't even that interesting and when you have boring gameplay with boring story it gets incredibly unbearable.

To give credit where it's due the game has really nice concept and I otherwise would have loved it, but writing and flow of the story is so maddeningly boring even nice graphic design and cool art can't stop this world from falling apart for me.

I was trying to wait with the review until I finish the game, but barely surviving ACT 1 i got mega mad at the end of ACT 2.
And I will finish the game, but f*** me it's painful.

// *update after finishing the game*
In act 3 I kind of gave up on exploring and it paid off, apparently I lost nothing. In general it was better structured that 2 first acts.
My conclusion on the story is still that it should have been much better. The ending was obviously a bit interesting as a wrap up to the whole thing, but it didn't really matter. Choices were only illusory. As was exploration which I probably should have abandon much earlier on.

It pains to me to see such beautiful game with, to be fair, great location background and historic details have so little to offer when it comes to story telling itself. I would so gladly replay this game if it was any better in this aspect. So I'm left disappointed, but i'm curious about future productions of this studio.
发布于 2023 年 1 月 5 日。 最后编辑于 2023 年 1 月 6 日。
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总时数 10.0 小时
Amazing game with soo much detail and intrigue. Loved replaying to get every ending.
It was like illustrated book with great story. I'm more than satisfied with the game-play.
It doesn't have highest-end graphics and all that, but the style just fits.
With so much complexity of story where choices mattered I think branching was done amazingly. I was shocked by how much content there actually is as I explored different dialogues and each of them beautifully voiced. I'm very impressed.

Can't praise it enough. Every enjoyer of awesome stories should play this without a doubt.
发布于 2023 年 1 月 2 日。
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总时数 13.6 小时 (评测时 10.6 小时)
Fun little game.
Simple, but still - kudos for designing it well. Structure works perfectly for gameplay.
Visually pleasing - adequate style to what game tries to show.
Really good voice-acting.
Plot is intriguing. Making choices is interesting.

The only problem I have is that choices (minor spoiler) in dialogue options don't really affect as much as one would imagine. Influencing secondary characters doesn't mean much in big picture and you can't really interact with primary characters the same way. Their path seem to be set in stone. (in terms of character and motives)
I can see at least one obvious possible ending which wasn't designed which got me a bit disappointed. Great game nonetheless.
发布于 2023 年 1 月 1 日。
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总时数 0.7 小时
literally Christmas Eve every year with my family ❤️
发布于 2022 年 12 月 15 日。
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有 4 人觉得这篇评测有价值
2
总时数 4.0 小时
Unenjoyable and frustrating gameplay with slow story and bad combat design and feeling (omg why is Jedi game bad at that of all things) - but maybe it's just me. Progressing is painful and I have 4 hours split into several months at this point xD

great graphics though
发布于 2022 年 12 月 6 日。
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1 人觉得这篇评测有价值
总时数 52.1 小时 (评测时 21.4 小时)
Very enjoyable experience. Nice story wrapped in awesome graphics and great gameplay. Cool mechanics and overall feel. There are some minor problems with on-edge movement, but swinging around is swift and easy. Combat isn't the strongest aspect, but it's pretty well designed and rewarding when done right.
I really liked the storytelling, the only questionable choice was off-paced throwbacks, but there aren't that many of those.
发布于 2022 年 11 月 28 日。
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正在显示第 11 - 20 项,共 69 项条目