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The whole idea of selling mods in a game is.... beyond exorbitant. Especially a single player game like Skyrim. Valve, you crossed the line. Here are some clearly addressed counterarguments for "why Valve should relinquish this pay-for-your-mods system"

If a user creates a mod, they should make it not for the money, but for the whole gaming community and/or for experience. If money is the issue for the modder, then let's face it: they shouldn't be modding just for the sake of acquiring money. However, compensation for work shouldn't be disregarded: a donation system should be set up for the modders.

A paid mod (like dlc) already establishes a new ground between players who can purchase the mod and players who can't. In game type (MMORPGs) this would be admissible, or (insert any multiplayer game within the given parameter). The mods would travel through some kind of quality control and then valve would sell it. However... Skyrim isn't even an MMORGP. It's a singleplayer game. For gods sake, you can't even play this game with other people, and a vast quantity of mods (in the payment section of the workshop) show that there really isn't a quality control.


So far the aftermath of the implementation of this new system has caused modders in nexus to either:
1) take down their work on nexus and sell it here
2) take it down for the sake of preventing people from stealing it.

Shall I go onto nexus (or some other modding website), and sell it here as my own? Maybe use someone else's mod as a base for mine and sell it?

This system really makes it easy to steal other people's work, re-brand it and sell it here for a profit. To steal a mod is very disrespectful to the original author(s) of the mod. This prevents new content from great modders being produced and released in fear of it being stolen. Also, Anyone who takes part of purchasing misappropriated mods will encourage and be apart of this larceny.


Oh, what am I saying? Valve and Bethesda are going to take a 75% cut anyways.

If you don't think this is a big deal, then think about this: In the near future, this whole system could spread to other games, not just Skyrim.
Publicada em 26 de abril de 2015. Última edição em 27 de abril de 2015.
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