6
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29
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Recent reviews by owcakkk

Showing 1-6 of 6 entries
10 people found this review helpful
2 people found this review funny
2
49.8 hrs on record (26.9 hrs at review time)
THIS GAME IS DEFINITELY NOT AND WILL NOT BE GOTY!
(Before you read this, be aware that I've finished every fromsoftware game except DS2, and I've also finished Lies of P and Sifu, so my review is relevant and my opinion on difficulty is absolutely spot on. Yes I also finished the Elden Ring DLC and killed Consort Radahn)

PRICE AND LENGTH OF GAMEPLAY:
If you want to buy this game, I recommend waiting for a discount. Anyway, I think the price on steam with a wink of an eye corresponds to the length of the gameplay (about 50 hours to finish?).

POSITIVITY AND TWEAKING THE GAME TO PERSONAL PREFERENCE:
I'll probably start by saying that one of the most positive things about this game is the impeccable graphics and art of this game. Also the environment is very beautiful and fits the game. Unfortunately, this is the first and last big positive thing for me. Too bad this game is not run as open world. I think if it had a similar style of gameplay to Elden Ring for example (levelling that would make sense and thus you could even lower the difficulty to your preference). Because there is a minimum of quests in the game and 0 interaction with the characters and the world overall. In later playthroughs, I didn't even enjoy exploring anything at all because 90% of it is a copypasta of chests from God of War or some useless item that you use once anyway. I've listed everything that pi*** me off in 26h below.

STORY:
I don't know if this game is what a normal mortal would seek out. The game is absolutely sous-like, if you thought it was an RPG or just a story game with boss elements you are sorely mistaken. Yes there is probably a story, although it is interpreted in abbreviated versions and if you don't have enough knowledge about the journey to the west or Wukong you will be absolutely lost and everything will feel like a random generator of cutscenes, stories and random dialogue. Also, another thing that is quite funny and sad is that the main character talks at the beginning of the prologue, has a conversation and you can empathize with the role of the monkey, but after the prologue he doesn't say half a word in the cutscenes or in the entire gameplay, which I played in 26h, not even a single sentence. He comes across as a character with no emotion, no zest for life and comes across as an NPC.

GAMEPLAY:
Now for the gameplay, I have 26 hours of gameplay at the moment and I'm about halfway through the game (chapter 4 of 6). As an avid fan of soulsborne games fromsoftware, I can say that the difficulty of the main bosses in this game is absolutely over the top and the boss attacks are not balanced with your character at all even if you go through the entire location at 100%. You'll be giving minimal damage to the bosses and it will feel like you're tickling the boss in quotes with a stick. Yes there are spellashes and other easing mechanics in the game that you can invoke, though these mechanics are limited so it only makes the game a little easier. If you've ever played Sekiro or Lies of P you'll have experienced the game rewarding you for "perfect" dodges or parries in quotes. Anyway, in this game, you're more likely to pray that you give a perfect dodge or else you'll get ridiculous damage or you'll dodge normally, but you won't have time to give an attack because the bosses spam attacks like absolute spammers. I'd also like to point out that some bosses' hitboxes are absolutely but absolutely ♥♥♥♥♥♥ up. This game isn't difficult in that the bosses have unpredictable attacks, but some bosses are designed to punish you for playing the game at all. It seems to me that the developers have absolutely not played the game since chapter 2. It also annoys me that you have 0 windows to attack, so you pray the boss doesn't start spamming. Sometimes it's really just a running simulator and waiting for abilities to charge up or for lives to regenerate with one of the armors. I'm also sorry there isn't at least a minimap. Because 90% of the game you're wandering around trying to find your way to either the boss or something else. Another annoying thing is the invisible walls around the map, which look really weird and shouldn't be there at all. Also another one I don't know if it's a bug, but sometimes it happens that I press the heal button on the gamepad but the monkey just doesn't heal, I don't understand if it's a bug or some feat that wants to piss you off again. Also, one thing that annoys me is that you play as a damn monkey but you have no place to use the jump, which is probably just made as a useless part of the movement anyway. In fact, there is no parkour in the game, nor any options to make you feel like a monkey, which is primarily supposed to be fast, able to jump and be flexible. In Sekiro, for example, it's fun to explore the surrounding buildings and other parts of the terrain using a double jump or at least a grappling hook, and the gameplay then is fun and you get to put yourself in the role you're supposed to. Unfortunately, that's not the case in this game. Here you're happy to have dodge work sometimes and use jump very minimally.

CONCLUSION AND RECOMMENDATIONS:
I probably wouldn't recommend this game to people who like themselves and don't want to spend even 3 hours on one boss. If you really enjoy boss rush this is the game for you. From my point of view, I would consider this game very average and not innovative or a game of the decade at all. I won't give a numerical rating here because it wouldn't give anything away.









Posted 21 August, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
19.0 hrs on record
Kalameet
Posted 6 July, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
50.3 hrs on record (40.0 hrs at review time)
Prithee, be careful.
Posted 19 January, 2024.
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1 person found this review helpful
372.7 hrs on record (169.5 hrs at review time)
I am Malenia, Blade of Miquella.
Posted 19 January, 2024.
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No one has rated this review as helpful yet
1.1 hrs on record
Skirts
Posted 4 January, 2024. Last edited 1 August, 2024.
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No one has rated this review as helpful yet
120.4 hrs on record (84.6 hrs at review time)
Hesitation is defeat.
Posted 9 December, 2023.
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Showing 1-6 of 6 entries