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รายงานปัญหาเกี่ยวกับการแปลภาษา
Purified hydrogen, ooga booga booga.
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░▄██▌██████▄█▄█▄█▄█▄█▄████ ▌██▌ You've been visited by the fedora
▐████▄▀▀▀▀████████████▀▀▀▀ ███ of mystery and hipstery!
▐█████████▄▄▄▄▄▄▄▄▄▄▄▄████ █▀ tip yours to a friend or you'll be
░░░▀▀████████████████████ haunted by the spirit of vengeance
https://soundcloud.com/daniellingard/metal-gear-solid-theme-piano
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https://www.youtube.com/watch?feature=player_embedded&v=_Lyi2RSVxqg#at=19
http://www.youtube.com/watch?v=nmpgbb6b3Wc
But we'll talk more later, and Merry Christmas!
Skin Merging: 50% Success
lol I am having SO much trouble navigating the new community pages due to my outdated skin. Took me forever to find my own page... I might have to stop using it for the time being :(
Anywho, that's a net saving of 91 gigs.......... Woah. OH, and in case you haven't already heard, the toybox in GMod is dead. Forever. It's moving to the workshop now. My reactions are still very mixed -_-'
Next up: TAB v.2 - ya, I definitely think putting discussions for Infinity & Alpha in the forum would be great, though I don't know what I'll do with my own page...... :/
Lastly, new members? Sure, so long as they're worthy. It'll also help make TAB's heading (the place with all our avatars) a lot less..... repetitive.
Also, a question: Should I answer your 2 questions in a TAB discussion, or right here?
99 gigs of space still free. As oppossed to 8 from before this little incident.
Besides that, IDEA GET: Now that TAB legit has a forum, how about we create our own threads for Infinity and Alpha and hold discussions about it there?
Also, I'm thinking about inviting several more members...even though they don't have Alienwares. Whadya think? Not strangers, just friends...the good ones.
Can you actually navigate through Alpha's headquarters? As in walk up and interact with other characters and things like the world map from the standard perspective of the game? It kinda depends on the answer to the other question, but I've always loved any game with a hub or HQ of some sort that doesn't feel any different from a legit level or other area in the game. Think the Ebon Hawk in KOTOR, cribs in Saints Row 2, or the Normandy in Mass Effect. Basically games where the main menu, the pause menu, and their sub menus are the only things that keep the game feeling like a game.
I have one burning question:
I know you've described Sigma as an FPS, but what about Alpha? What genre(s) will it fall under? Do you envision it as first person shooter, or third person, RPG, platformer, strategy even, or all of the above or something?
Wow, I was actually planning on explaining both of those questions in my next profile...
And now that I know that you've both already read it, I'll probably post it relatively soon, and I'm serious about that since this is the explanation that I've been really waiting to give for a very long time. In fact, it's the most unique element of the entire game, and it's what separates it from all the other games out there.
SO, both of your questions will be answered next time, which will be tomorrow.
However, I have a feeling that this explanation might take a while, possibly two or maybe even three profiles if I want to go into as much detail as possible, which I obviously want to do. If it takes too much, then I'll go with my same google docs stragety as before.