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Recent reviews by Oz

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
31.1 hrs on record (29.5 hrs at review time)
classic and legend!
Posted 21 May, 2024.
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No one has rated this review as helpful yet
294.4 hrs on record (158.2 hrs at review time)
The game is enjoyable until the traffic jam clogged where the car keeps always choosing a single lane while other lanes are available. Definitely need further AI features. Need to introduce underground station natively to be able to create subways.
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However, the mod makes everything a little bit better.
Posted 8 April, 2024. Last edited 20 April, 2024.
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1 person found this review helpful
1 person found this review funny
17.8 hrs on record (13.2 hrs at review time)
The game always crashes all the time with 3k resolution
Posted 2 July, 2016.
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1 person found this review helpful
3 people found this review funny
17.5 hrs on record (6.7 hrs at review time)
♥♥♥♥ the coup!
Posted 2 July, 2016.
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4 people found this review helpful
2 people found this review funny
4.0 hrs on record (2.5 hrs at review time)
The trains are similar with what we used in Jakarta. So, this game for me is basically a casual one with a feel of familiar. Placing tracks is still not hassle free
Posted 25 June, 2016.
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3 people found this review helpful
32.4 hrs on record
Terrain track development is difficult as doing a curvy one. No idea about the city and what they did, Now, it comes with a news that this game (which is lacking) will be left with final update for a new game which is for me also in question. Spending money on this piece is a fault for me.
Posted 10 January, 2016.
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No one has rated this review as helpful yet
1,426.9 hrs on record (160.6 hrs at review time)
After playing for awhile, I can give my recommendation to play this game. Why? It is the closest one to SC4 in which I love it as well in the way how we play a sim game for city building. It offers room of creativity to build and nurture a city according to our imagination and the limit is how far our imagination can go wild. This isn't limited by turning down features such "required to always online", "modding unavailibility", etc. Developer efforts to provide day and night cycle to all customers without having to buy "Afterdark" dlc is really commendable for that practice. I do really appreciate it. I decided to buy the DLC after learning sometime the "Afterdark" day and night cycle game mechanic although I was planning to wait it for holiday sale season in which I hoped it will be on sale, but I reconsidered it again and to support such practice, I bought it without waiting the sale season.

There are room for improvements:
a. Better algorithm for cims to move between transportation modes. Taxi and train will usually have low utilization if we don't provide the condition for the cims to have no any other choices (forcing them to do so). Artificially, cims can be injected by "some motivations" on why they have to choose certain transportation mode.
b. New transportation mode: monorail, waterway, trams (obviously that you have it on cities in motion)
c. Crossing bridge with stairs: we can achieve this with elevated paved way but it still feels weird to my sense
d. Stret Crossing path in the mid of the street (not in the intersections)
e. Adding more population milestones
f. Neighbouring with steam friends' cities (if possible) or our other saves/cities?
g. If sewage had been moved, then water pollution should be faded over time not forever
h. Importing certain goods should be put on the budget panel and mayors should have control over it.
i. In real world, we would like to see the taxi stand integrated nicely with the building. In cities skylines, the taxi stand will block the redevelopment of building in which the taxi stand replaced front block of the building
j.Special commercials type for Hotels and Resorts?
k. Underground textures (tunnels) for roads and rails and metros would be nice to be added
l. adding tourism ads to budget panel/policy to lure tourism and control to increase or decrease traffic.
m. M for Missions. I'm suggesting a feature so we can explore our own city through missions from cims. In SC4, I really enjoyed such missions :D
n. Weather effects/seasons. This could be sought after features to be nice to have here.
o. in house terraforming tool. This is should be a feature than relying on mod

Thanks for creating this game!
Posted 8 November, 2015. Last edited 8 November, 2015.
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No one has rated this review as helpful yet
1.2 hrs on record
The best accompany for doing nothing. At least for your "screensaver"

I tried to play couple songs:
- Jingle Bells -> No Effect
- Symphony 9 Beethoven -> No Effect
Posted 7 December, 2014.
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Showing 1-8 of 8 entries