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Never was a big fan of Castlevania franchise, never expected much from this one, yet it turned out to be one beautiful arcade experience.

Didn't like it that much in the beginning, though, had to endure some things, like the infamous QTEs or the abusive need to base your combat around parrying. Yet, once you get to understand how things work, you get to enjoy the rich atmosphere - it may be inferior to some RPG titans like Dark Souls or Skyrim, but the feeling of being on a crusade is real.

There's also this rather popular opinion, that C:LoS is too long and repetative. While it repeats itself in a certain way, the similar parts get reacher each time you encounter them. In the end it felt really rewarding to 100% the game. The included DLCs only made it more so.

Overall, if you're looking for a moderately challenging arcade with plenty of action and some nice scriptwriting, give C:LoS a shot, just be sure to leave any expectations out of the picture and take it as it is.

P.s.: I find it rather amusing and appropriate that a japanese franchise with a rich christian context was given to a spanish developer.
Publicada el 1 de julio de 2014. Última edición: 1 de julio de 2014.
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