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Recent reviews by December

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
128.7 hrs on record (82.2 hrs at review time)
yes
Posted 15 March.
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No one has rated this review as helpful yet
46.2 hrs on record
ABSTRACT
As a big fan of Deus Ex franchise, I really enjoyed playing this game. It has a lot of the elements that were missing in Human Revolution. Overall I am truly happy for playing this amazing game. There were a few instances that the game crashed ( although I have a really good PC ) and few errors regarding the characters and the gameplay but the game is not nearly as bad as some of the other reviews I’ve read.


***SPOILERS****

PLOT
The narrative has never been Deus Ex’s biggest point of success and this game is no different. I would even say that Human Revolution had a much better story to tell than this game. There were many flaws within the plot that were not explained or explained thoroughly within the mainframe of the game. Often times, I found myself challenged to make a decision on how the game would continue ( which is really good ) but to find out that my choice didn't matter a whole lot at the end. When I decided to save the corporate heads I expected buildings to explode fight club-style but nothing happened OR when I decided to save a man’s daughter instead of finding out about the Orchid. (btw it was never really explained why Orchid didn't kill Adam). Deus Ex has always been a shining example of the cyberpunk genre so I expected a much philosophically-heavier plot to the game

***SPOILERS****

DESIGN
The game tries its hardest to picture a world that is a lot closer to our version of reality than a distant dystopian future and succeeds. Even a lot of the high-end technologies displayed in-game have been explained so that it would seem reasonable. I would have to say that choosing Dubai as place where the story started was neither exciting or breathtaking although it was done beautifully. The Golem city destination was interesting, yet short. Rabi’ah was teased through the entire game but is never displayed. I would have to say attention to details in this game was one of the greatest I have seen in today's games. The games music portrayed the sense of chaos and abeyance to the fullest extent.

CONCLUSION
If you don’t skip the credits at the end it is teased that the story did not end and there will be a third Deus Ex in making which I am really excited for. I hope it's not too different than the previous two games and yet not too similar.

I would give this game a solid 7/10

A big shout out to XxDarkOrigin75xX for allowing me to play this game.
Posted 10 June, 2018. Last edited 10 June, 2018.
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1 person found this review helpful
18.0 hrs on record
The game manages to capture the feel of the original Tomb Raider games and simultaneously bring new ideas to the franchise. There are some cheesy moments that make you feel like you're watching a low budget version of Castaway but overall I had a blast playing this game.

I give this game a solid 9/10

Shout out to: XxDarkOrigin75xX
Posted 2 April, 2018.
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1 person found this review helpful
4.0 hrs on record (4.0 hrs at review time)
This is a game with lots of potential that ishaving its success shadowed by its lack of systematic story telling. The gaming world right now could use some pixelated MMO that would bring a sense of nostalgia to its audience and it that sense this game has been very sucessfull it would have been alot better if they could up the technology behind the game a little bit. maybe add fullscreen mode or get rid of some of the bugs or the insane server lags when you have alot of people in one area. Overall its a game that I highly recommend for any MMO fans out there.
Posted 27 November, 2017.
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3 people found this review helpful
273.9 hrs on record (133.3 hrs at review time)
Early Access Review
Abstract:
This game, compared to other games of the same gener allows players to have real interactions besides just killing each other on sight ( something that happens quite a lot in other open world games ). Although the game has been in development for quite some time, the developers seem to be hard at work and updates are released just about on time every month or so. here's a list of all the pros and cons that I have noticed so far:

****PROS*****

- If you're a fan of high quality graphics. This is a game for you. This game looks absolutely gorgeous. The game is heavily influenced by The Last of Us which is also about survival in a post-apocalyptic world. So if you’re fan of The Last of Us and ever wondered “I wish there was a open-world game like this” This is a game for you.


- The game runs very smooth for an early access game. I am yet to encounter any character wipes or base/item disappearances. The cars are a bit hard to control at times but with enough practice that won't ever be an issue. Overall the game maintains a steady level of immersion and realism.

- This game forces you to make those split-second decisions and rely not only on your individual skills but to come up with plans and strategies to overcome a situation or face the consequences.

- The AI in this game is one of the best I have seen in any online open-world game of this genre. Except a few exceptions, the majority of the scenarios require your constant awareness of where the mutants are and how you would have to deal with every single one of them. Unlike other game, you can’t just ignore them. They will do major damage to your health if they catch you and might even kill you. These mutants are a major part of the game and you would have find a way to deal with them (especially if you don't have a gun yet). It would be nice if developers increased the number of zombies or added hoard events that would require a team effort to stop.

- Heres something that many people may not notice about this game and I just think that it really is worthy of mentioning and that is the music. The music of this game is absolutely amazing. It really gives you the chaiotic sense of a post apocalyptic world and it is calming at the same time.

****CONS*****

- The base building in the game as of right now might be a bit frustrating at times. Wall placements are on a free roam mode and don't just line up on their own like in other games such as Rust. There really is no real motive behind why players have to take refuge outside of the cities and in wilderness rather than staying in. It would make sense if the main cities were radioactive or dangerous or if there was a lore-related reason behind this

- The map might feel a bit too small for 50 player servers or even the original 32 player servers. This is more noticeable after finding a car for that you are able to drive around the whole island in less than hour but the team is constantly working on adding more to the map. The new sewer system and parking lot expansions added so much to the game.

- The last and final con to this game should be the real incentive of survival which is something that the games of this genre in particular seem to lack and this game is no different in that sense. After obtaining high-end gears and weapons there appears to be no real reason for exploration. Many players would prefer to take shelter and hold onto their loots in the fear of losing it.

Overall I am highly satisfied for how this game is turning out and I hope to see its release as a full game. As of right now it appears that the game's success is heavily overshadowed by other great titles but this game definitely has potentials to be one of the best open-world apocalyptic videogames in the market. I would give this game a solid 8/10.

P.S: This review was posted during the early access release of the game and is subject to change.
Posted 8 July, 2017.
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Showing 1-5 of 5 entries