4
Products
reviewed
318
Products
in account

Recent reviews by oakwhiz

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
6.3 hrs on record
Steam cloud support is totally broken. If multiple people use the same computer and have Slay the Spire, you can lose save files due to overwriting. Similar problems encountered with Steam family sharing. This is extremely frustrating. Make sure to use some kind of external backup software to retain old versions of your saves.

Mod support is interesting, it is actually sort of possible to play multiplayer this way, I'm excited for the sequel and hope it has multiplayer support built-in.

Great game otherwise.
Posted 4 May.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
71.3 hrs on record (36.8 hrs at review time)
- Having a lot of fun with it so far. I would recommend it. Missions are about 15-30 minutes and this seems like the right length to have friends drop in and drop out of your game session.
- Some balance issues, like slightly touching fire being pretty much an immediate death sentence as soon as you are ignited.
- In my opinion there are some weapons don't feel as good to use, or have a lot of risk of collateral damage, but you have a lot of choice in how you want to play. There are also definitely weapons that require some skill to use and it is rewarding to get better at using them. In addition the aim-down-sights mechanics are pretty good and I appreciate that.
- Best played with friends. It's a lot easier to forgive them for mistakes :)
- 4 player limit, seems a little arbitrary, there's no reason that the game couldn't be scaled to accommodate a few extra friends, but I could see why they would prefer to balance for 4.
- In game purchases seem expensive, but they can be obtained by playing the game and finding in-game currency. There also seems to be some limits to how much gameplay influence the paid items have, at the moment it seems to be limited to new combinations of existing armor effects on cosmetic armor, which is a good balance.
- At the time of writing there are a lot of bugs and things that need improvement. Things like getting stuck, not being able to perform some kind of action, falling through the floor, etc. There does seem to be an effort to patch them. I don't feel like the bugs are getting in the way of having fun. However, I am usually annoyed at games that have a lot of bugs, so the fact that I still enjoy the game is really a good thing overall.
Posted 12 April. Last edited 6 May.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
64.1 hrs on record (40.9 hrs at review time)
Early Access Review
Addictive and pretty chill. Multiplayer is fun.
Posted 1 April, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
277.3 hrs on record (33.2 hrs at review time)
Early Access Review
a quick review:

Commendations:
  • Gameplay is fun and addictive - a mixture of being creative, logical thinking, and quick action
  • Multiplayer support works well, latency compensation seems to work
  • Linux support, including Linux server support (build with graphics disabled)
  • Lack of intrusive DRM

Criticisms:
  • Game is still in alpha, there have been a few bugs so far
  • Story is sparse - the endgame is not as satisfying as it could be
  • Graphics are relatively low resolution, though apparently this might be updated in the future
  • Color palette is dark, and there is some color-coding, but I feel like there could be better visual indicators. Complex factory layouts can be overwhelming at times.
  • Multiplayer currently lacks a method of downloading mods automatically.
  • Pipes are very annoying to deal with, since they block your path and there are so many different fluids to transport.
  • Train signals are mildly confusing, although there are some visual markings to help explain how to use it. Sometimes it is hard to predict how the trains will handle a set of signals.
  • Some items are confusing at first and it's not always intuitive or fully explained.
  • It's sometimes difficult for new players to figure out what's going on, or how to help the other players, when joining an existing multiplayer game. Some people feel a bit stuck because they don't know what they are supposed to be doing to scale up. It's best to play with people at about the same skill level.
Posted 19 March, 2017.
Was this review helpful? Yes No Funny Award
Showing 1-4 of 4 entries