6
Products
reviewed
0
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in account

Recent reviews by Star 'Sword Sage' Sil

Showing 1-6 of 6 entries
1 person found this review helpful
950.8 hrs on record (768.9 hrs at review time)
Crusader Kings 2 is a wonderful and chaotic mess of a game, where you can bend history to your will...or watch as it all burns to the ground.

Ever wondered what it would be like if the Muslims won the Reconquista? You can find out. Ever wondered what it would be like to invade Syria from Cyprus? Tough, but you could do it. Ever wanted to see obscure Afghan pagans own all of Russia? You can do that, and I'd approve of you doing so. Anything is possible in this game.

As for the gameplay itself, there's a lot to be said. You're playing as a family rather than a country, so the betterment of your heirs is your focus. You can find all sorts of ways to ascend. Do you want to stab everyone who dares oppose you, wage war against them, or turn all of your vassals into useful sycophants that would never rise up against you? There's a lot of options, all of them really valid.

Overall, an excellent and chaotic game.
Posted 29 June, 2019.
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11 people found this review helpful
3.7 hrs on record (2.4 hrs at review time)
Early Access Review
I think Nimbatus is an enjoyable game as is, and has a lot of potential for the future.

Let's begin with the player's first choice; to go into Tutorials immediately, or to go into playing immediately. I did the tutorials first, and I think you should too; if you don't get a sense of how the game works, you'll end up confused and frustrated. That said, this is one of the prime areas I think they should improve; the tutorial is very bare bones, and can leave you floundering around for a little while. I recommend that the devs provide optional example drones, so that a new player can get a concept for what works. This is especially important because of how complex things can be in the game proper- once you've made something janky enough to cover all 4 of those buttons.

When you get into the drone builder outside of the tutorial, you get struck by the intricacy of the game. It may be daunting, but I found myself eager to experiment with what could be done. There are many design philosophies one can have with their drones, whether they want a compact thing with a few select tools, a factory hub polymorph, or a world eater snake designed to frighten other players by the fact you took the time to make it. The many options suits the game well, though as is there's only so many reasons to take advantage of it.

In all, the game suffers from a number of Early Access problems, most notably a shortage of missions. That said, I'm optimistic; I've played over 100 hours of this company's other game, Niche. I came in late, but I've seen how they were willing to completely change the games mechanics to improve it over the course of its Early Access. as such, I'm confident the developers will listen to the players and make this a truly great game.






Oh, and Mama Snake is too terrifying.
Posted 5 October, 2018.
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No one has rated this review as helpful yet
23.6 hrs on record
The Volunteer survived according to the Devs.Taking in bets on this having importance in the next X-COM now.
Posted 25 June, 2015.
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No one has rated this review as helpful yet
74.1 hrs on record
This game was incredibly difficult.Then I got psionics.
Posted 17 June, 2015.
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No one has rated this review as helpful yet
8.0 hrs on record (3.7 hrs at review time)
Early Access Review
*Symptoms nearly harmless* We will not forget those who have died to the extinct disease.

I'll take two.
Posted 29 December, 2014.
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1 person found this review helpful
97.8 hrs on record (12.1 hrs at review time)
Game Dev Tycoon is fun in a weird sort of way.Sure all the gameplay is a bunch of choices ,some bars ,and to name stuff ,but at the same time ,it gets you into this crazy mindset that makes you want to continue.It's extremely satisfying when you get high sales for a game you made very careful choices for (and extremely annoying when you're one ten short of perfect reviews).
Posted 23 June, 2014.
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Showing 1-6 of 6 entries