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35.4 h au cours des 2 dernières semaines / 44.0 h en tout (6.3 heure(s) lors de l'évaluation)
Évaluation publiée le 29 nov. 2024 à 9h15
Mis à jour : 30 nov. 2024 à 18h27

The art style of this game is absolutely stunning. Every frame, every movement is infused with passion and dedication from the artists who have meticulously designed and created it. But damn, this game is insanely ♥♥♥♥♥♥♥ hard! It's harder than the Souls games, seriously.

The game constantly keeps you on your toes, throwing bizarre mechanics at you out of nowhere. The attack movesets are total nonsense, and there's no way you won't get hit. There are so many moments where I'm just like, "What the ♥♥♥♥ am I supposed to do here?" Sometimes, it’s like you’re punished for trying to parry, as if it’s guaranteed you’ll get hit. The screen is packed with a ridiculous number of projectiles you have to dodge while attacking and reading the boss’s movements.

Winning involves dying over and over for hours or even days until you finally get through—only to die repeatedly in the next stage. Some bosses are annoyingly difficult to the point of absurdity. Anyone who can beat this game without taking damage must be a god. Playing this game makes me want to kill myself. But it’s a good game, honestly. I just love and hate it to the core at the same time!
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