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Publicada: 24 de out. às 8:57
Atualizada: 3 de nov. às 10:08

Ultra Hard difficulty (which is the hardest available) was a big mistake to choose in the first (and last) playthrough, because HP scaling and no HP ui for enemies is designed very stupid. "Burning Shores" expansion increased the level of stupidity, but the final encounter was worth playing it one hundred percent. Also this finisher animations like in Dark Souls series make this difficulty completely insane, cause you don't have any "immortality window" - you can die here easily. Fights with more than one enemy is a total save load fest. Movement and control of character are sometimes clunky too and I wish it was smooth like Assassin's Creed games last gen. Music in this game is a big weakness: it's boring, stupid and sometimes very annoying. Storytelling and characters are mediocre - a bit better than any Assassin's Creed games. Also Mass Effect 2 reference was a big joke, don’t believe anyone!

Anyway I'm glad to beat this challenge because the game looks phenomenal (one of the best graphically open world games) and the bow gameplay (main point to play) is ultra satisfying. I don't know about playing the 3rd main title game when it will be released but will see.
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