38
Products
reviewed
575
Products
in account

Recent reviews by Nevarn

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Showing 1-10 of 38 entries
6 people found this review helpful
318.9 hrs on record (284.4 hrs at review time)
This is basically a graphically enhanced reboot of the classic MOO 1 and 2 games of the 1990s. The current version of the game has proven stable with no crashes in nearly 300 hours of gameplay. You have a choice of ten races to play in the base game, each with their own traits, strengths and weaknesses. I have discovered through play that the races are not too well balanced - Meklar and Klackon are probably the strongest, with Mrsshan being the weakest - although knowing this can help to make games more interesting by using it as a handicapping system...
Multiplayer also works fairly well, and was stable for the two games I played. Space battles always use the auto-resolve option in multiplayer, presumably to save time since they can be lengthy endeavours. I found myself using auto-resolve in single player games for the battles most of the time anyway, so this wasn't an issue for me.
Ship designs can be modified using the blueprint editor, or even scrapped entirely. Colony management is very similar to the 90s games, with colonists being assigned to either research, farming food or production projects. You can set a per colonist tax rate for your empire, and use the game currency to rush builds in order to complete them in 1 turn. Terraforming projects are the exception, as these cannot be purchased in order to rush complete them.
There are 5 possible paths to victory in each game. The first 4 are Conquest, Technological, Economic, and Diplomatic. The fifth is simply to have the highest score after a set number of turns (default is 500).
Diplomacy with other races is fairly basic but serves it's purpose. You can set up embassies, trade treaties, research treaties, non aggression pacts, alliances and so forth. You can also build a spy centre and then train spies either to sabotage or steal from other players, or for use in counter-espionage to protect yourself from enemy spy activity.
The game also has workshop support. I haven't tried any of the mods yet, but some of them do come highly recommended.
Overall this is definitely a worthwhile purchase for anyone who enjoys 4x space strategy games. 9/10
Posted 26 July.
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17 people found this review helpful
19.3 hrs on record (18.4 hrs at review time)
It's basically Flat Out 2 with improved graphics, so what's not to like?

Steam achievements and trading cards have just been added, so now is a great time to revisit this game if you played it a while ago. 10/10
Posted 20 July.
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5 people found this review helpful
1 person found this review funny
25.3 hrs on record (25.1 hrs at review time)
This game is a boulder statement of the rocky times we live in.
Posted 20 April.
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1 person found this review helpful
275.2 hrs on record (242.4 hrs at review time)
XCOM 2 is set 20 years after Xcom Enemy Unknown, the reboot of the old 1990s classics. The aliens have now taken over Earth, and XCOM has become a shadow organisation, fighting a guerrilla war against the Elders and their Advent minions. This changes the game adding a stealth dynamic which didn't really exist in the previous game.
Throw in the War of the Chosen DLC, and you get 3 powerful generals the Elders plan to use in order to dismantle the remaining resistance forces, including XCOM. You also get 3 additional resistance factions which XCOM must unite in order to have a chance of dealing with the Chosen before it is too late.
Then you also have tons of workshop content, including Long War 2 and Long War of the Chosen which adds almost infinite replayability to a game which is commendably stable these days in spite of this huge amount of content under the hood. And I didn't even mention the zombies....
Overall, this game builds on and adds to XCOM in many ways, and is now undoubtedly a bigger and better game in every way. 9.5/10
Posted 2 March.
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No one has rated this review as helpful yet
3.7 hrs on record
I loved the part in "Choo-Choo Charles" where Charles was all like "its charlesing time" and Charlesed all over Eugene. Truly the game ever. 11/10
Posted 19 January.
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15 people found this review helpful
124.7 hrs on record (51.8 hrs at review time)
Actually better than Dirt Rally 2 in some ways.
The graphics are a little crisper with more defined textures. The career mode differs in the way you develop and upgrade the cars and in particular your team, and the physics seem a little more forgiving, particularly with the handling of the RWD cars.
However there is less content here than DR2 ended up with once all it's DLCs were added. DR2 not surprisingly also has more players still competing in the daily, weekly and monthly online events. DR1 does have Pikes Peak though, so probably worth getting just for that. 9.5/10
Posted 12 January.
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No one has rated this review as helpful yet
137.5 hrs on record (50.8 hrs at review time)
I should start by saying I bought DR2 plus all(?) the DLCs as a package while they were heavily discounted. I would NOT recommend buying the DLCs for full price which would be well over £100 including the base game...
With that out of the way I am going to give DR2 (with all DLCs included) a resounding thumbs up. The physics are good but not sadistically hard to get to grips with, even if using the keyboard as a controller. Having said that, some of the RWD cars in particular, do need some setup adjustments to make them less oversteery if not using a wheel and pedals.
The pace notes sound a lot more professional than those in DR1 to my ears, and the stages and rallycross all feel a bit more polished and realistic. Online daily/weekly/monthly challenges are all still very active with several hundred times being clocked in each event every day.
9.5/10
Posted 19 December, 2023.
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No one has rated this review as helpful yet
70.0 hrs on record (11.1 hrs at review time)
Good top down racer with plenty of cars and series to race in. 5 difficulty levels to cater for all skill levels, plus online multiplayer support. Fuel and tyre wear are present so pit stops required for some of the races. 9/10
Posted 25 November, 2023. Last edited 25 November, 2023.
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16 people found this review helpful
204.2 hrs on record (87.5 hrs at review time)
A huge round of applause for the team at Haemimont Games and THQ Nordic for getting it absolutely right with Jagged Alliance 3. This is the exceptionally worthy sequel that all JA fans have been waiting for 24 years to arrive, and now it's real, it works well and there's more to come with a roadmap of patches already in play.
If you haven't got the game yet, do yourself a favour and get it now. It's well worth the asking price and with the workshop and modding support it's certainly going to age extremely well. 10/10
Posted 2 November, 2023.
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1 person found this review helpful
40.2 hrs on record (38.1 hrs at review time)
This is a turn based 'mech combat game on the surface, but it plays very much like the old GBA Advance Wars or SSI's Panzer General series in reality, which is no bad thing. You get to play 4 different commanders throughout the 40 odd mission campaign, each of which has their own perks and power skills. There is also a fully functional multiplayer option, but don't expect to find many players around these days. You can still setup a game easily enough with a steam friend though. I got this game at 90% off during a sale, and there is around 25-30 hours of gameplay so would recommend it whilst discounted.
Posted 24 May, 2023.
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Showing 1-10 of 38 entries