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16 av 48 (33%) prestasjoner oppnådd:
Personlige prestasjoner
 

Rising House

Reach a population of 70 inhabitants
Låst opp 31. jan. kl. 16.28

Hope's Hamlet

Reach a population of 100 inhabitants
Låst opp 31. jan. kl. 16.40

First Cycle

Survive 1 Year
Låst opp 30. jan. kl. 5.42

Five Years Forward

Survive 5 Years
Låst opp 31. jan. kl. 16.40

Ten Years of Fortitude

Survive 10 Years
Låst opp 1. feb. kl. 4.53

Persistence Symbol

Survive 15 Years
Låst opp 1. feb. kl. 6.12

The Return of Mastery

First time Craftsman appear in your community
Låst opp 31. jan. kl. 16.30

Non-modern Expansionism

Settled in a regional for the first time
Låst opp 31. jan. kl. 16.45

Acceptants

Welcome outsiders into your community
Låst opp 30. jan. kl. 5.29

A Palmful

5 new people join the community at once
Låst opp 30. jan. kl. 5.29

One Squad

10 new people join the community at once
Låst opp 31. jan. kl. 16.28

Rural Nest

Have 25 completed structures in settlement
Låst opp 30. jan. kl. 11.14

Town-like Density

Have 50 completed structures in settlement
Låst opp 31. jan. kl. 16.33

Awakening of Power

Generate 1,000 electricity
Låst opp 31. jan. kl. 16.32

Old World Tradition

Trade in barter for the first time
Låst opp 1. feb. kl. 4.51

Onward to Delphi

Respond positively to the request for paper distribution
Låst opp 1. feb. kl. 5.48



City of Second Chances

Reach a population of 200 inhabitants
101 / 200

Beacon of the Broken World

Reach a population of 350 inhabitants
101 / 350

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
101 / 600

Cement Roots

Survive 20 Years
16 / 20

Quarter-Century Mortar

Survive 25 Years
16 / 25

Say No to Death

Go 3 years without anyone dying
2 / 3

Muted Mortality

Go 5 years without anyone dying
2 / 5

Post Academia

First time Specialists appear in your community

Iron Horse

Produce your first locomotive

High ratio

15 new people join the community at once
10 / 15

Cauldron of Attraction

20 new people join the community at once
10 / 20

A Center of Rebirth

Have 100 completed structures in settlement
97 / 100

Where All Roads Lead

Have 200 completed structures in settlement
97 / 200

Dynamo

Generate 5,000 electricity
4,860 / 5,000

Bringer of light

Generate 20,000 electricity
4,860 / 20,000

Core Power

Generate 40,000 electricity
4,860 / 40,000

Reflexive

Activate 1 action

Regular interventionist

Activate 10 actions
0 / 10

Belter

Complete Conveyor System development

Extra Limbs

Complete Basic Machinery development

The Last Supply Line

Build 3 District Freight Depots
0 / 3

Warehouse Wonderland

Build 5 District Freight Depots
0 / 5

First Ignition

Produce 10 trucks
0 / 10

Big Rig Dreams

Produce 20 trucks
0 / 20

Crossing Into the Last Hope

Place any pedestrian crossing

Surveyor of the Future

Survey in 3 advanced mining towers
0 / 3

Shoreline Sanctuary

Build 5 Coastal structures
0 / 5

The City of Class

Place 20 Aesthetic assets in your city
0 / 20

Fashions of the Final Frontier

Produce 1000 Fine Clothing
0 / 1,000

Pressure Point

Produce 5000 water by purifying water
0 / 5,000
+2

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