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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 27.6 tuntia
Great game overall.

The campaign is only 5-10 hours but full of epic moments and beautiful setpieces. The art design and graphics are excellent. My one gripe about the campaign is that the AI teammates are useless above normal difficulty. You cannot rely on them to kill anything and the enemies have too much HP above normal to solo quickly. If you want to play through the campaign on one of the harder difficulties I would suggest grabbing some friends if you can.

Overall the game reminds me of older action shooting games where you can find equipment and pickups scattered around linear levels. The encounter design is very good. The game constantly puts you in different combat situations and sprinkles in minibosses here and there. You are also expected to parry and dodge attacks if you want to make it out of situations alive as the enemies are dangerous. If you play well, you wipe them out, if you don't you tend to get overwhelmed and probably die.

That's the other amazing thing about this game: the enemy design. The way the Tyranids move together in huge swarms is spectacular. Enemy diversity is also very good with almost every unit having ranged and melee variants. Elite enemies and bosses also have a pretty diverse move sets.

It's a good thing this game has great enemy design since you'll be spending a lot of time fighting them in coop since the game's "Operations" are where most of the replayability is. While the game does its best to keep the 6 different coop missions feeling fresh with semi random enemy and equipment spawns the objectives and level layout remain the same. The more powerful weapons and perks you unlock as you level up do offer a pretty good boost in strength at least.

It would be VERY nice if the devs would add the campaign missions into the pool of coop missions as that would double the amount of levels you have to play through while leveling the different classes.

That's the only reason that makes me hesitate to recommend this game though. I really wish it had more than 6 operations. Thankfully there will be more PvE missions at some point this year. The game is good, but unless you're fond of the Warhammer 40k universe I imagine the content will feel a little thin.

it's worth noting that I have not tried the PvP yet though.
Julkaistu 22. syyskuuta
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 479.2 tuntia (64.0 tuntia arvostelun laatimishetkellä)
I like this game.

It's the sort of chill free-roaming sandbox experience I enjoy. You wander from location to location grabbing everything that isn't nailed down, take it back to your base and break it all down into crafting mats. Each area also has a special hidden "mystical chest" that contains a weapon or armor blueprint. It's been fun hunting down the 'super' chest because they're pretty well hidden most of the time.

Something else that's very nice is you can move your entire base and set it down somewhere else. It can be tricky to find another spot that works but no need to break everything down and move it one bag load at a time. I wish more survival sandboxes just let me move my base.

The AI for the normal enemies isn't great, but there's still some fun to be had in sneaking up on them and killing them before they can do anything. I will also give the devs credit for the faction of 'deviant' enemies, which provide a nice contrast to the traditional gun wielding mooks you see in every third person shooter. Each region also has a big unique boss at the end of it too.

The equipment system has some cool ideas as well. Armor and weapons have keywords in this game. There are also "Key Armor" pieces that enhance specific keywords. I just crafted some gloves that make my weapon's burn DoT tick faster the more stacks the enemy has. Armor also has set bonuses. Armor and weapons also have sockets which take mods. Higher quality mods also interact with keywords.

And for once, the monetization is great. As far as I can tell it's literally all just cosmetic: weapon skins, armor skins, and stuff to make your base look cooler. It's great.
Julkaistu 16. heinäkuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 7.5 tuntia (5.6 tuntia arvostelun laatimishetkellä)
Mechanically speaking "Slay the Princess" is a "choose your own adventure" visual novel. The gameplay revolves around making choices and seeing what happens. Thankfully exploring those choices and what they do is very compelling and interesting because of the strange setting and excellent writing.

Each possible route is very different. Saying anything beyond that would be spoilers. All the reviews suggesting you play this blind are absolutely correct. The less you know before you play this game, the more enjoyable it will be.

Do be aware that the developer's "MATURE CONTENT DESCRIPTION" is very accurate. Some routes in this game are horrifying, unsettling and violent. No jumpscares though.

Overall great game if you enjoy "choose your own adventure" stuff. This game knows exactly what it wants to be and executes it perfectly.
Julkaistu 1. heinäkuuta
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 0.0 tuntia
The DLC is great.

The new map is amazing, the new weapons are very cool and most of the new bosses are very fun to fight.

Unfortunately the final boss is awful.

Imagine Malenia (the base game's hidden super boss), except you can't flinch her out of attacks. Combine that with the second phase having eye-melting particle spam and you get an unfair fight where you can only attack once every 30 seconds if the boss uses the right attacks. Otherwise you're stuck waiting out minutes of combo attacks. The boss can also just kill you with a single combo through 60 vigor, a heavy set of armor, the best physical resist talisman and level 19 (of 20) shadow tree blessing. I'm not even on NG+ and every single defensive option besides dodging perfectly is worthless.

Sorry Fromsoft. I don't have the patience to do a fight that allows no mistakes.

It's a real shame because the rest of the DLC was a very enjoyable experience.
Julkaistu 29. kesäkuuta
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 31.0 tuntia (18.8 tuntia arvostelun laatimishetkellä)
Poker but cheating is encouraged.

Cleverly designed mechanics make for a compelling gameplay loop with dangerous amounts of "one more run" energy.

Channels the great feeling of fighting the odds and winning big. Great fun if you enjoy gambling but hate losing money.
Julkaistu 31. toukokuuta
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 19.9 tuntia
Originally I got this game for free as part of a promo years ago. I recently bought it on Steam a few months ago because of how much I enjoyed it and the amazing OST.

This game is just fun. It's genuinely a joy to play. I don't really like platformers but I adore this game anyway. It's that solid of an experience.

Fun movement abilities, fantastic soundtrack, legitimately funny writing, smooth difficulty curve and plenty of well-placed checkpoints. With the exception of the rare more experimental "race" sections, this game is a consistent 10/10.

I don't know what else to say. This is my favorite retro-style platformer, right up there with Shovel Knight.

Buy it. It's a great game.
Julkaistu 29. toukokuuta
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Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 0.0 tuntia
I'm hoping that buying this DLC will encourage Cygames to make more content or a paid expansion.
Julkaistu 26. huhtikuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 101.7 tuntia (100.3 tuntia arvostelun laatimishetkellä)
Sony's response to the last review bombing was to remove the game from 3 more countries bringing the total amount of banned countries to 180. Somewhere around half of the world cannot play this game simply because Sony flipped a switch. The game was sold in all the banned countries for months too.

Check steamDB and see for yourself: https://steamdb.info/sub/137730/history/

I used to play all the time with a buddy and now he just doesn't get to play anymore even though he bought it just like I did.

Everyone needs to change their reviews back to negative immediately.
Julkaistu 11. huhtikuuta Viimeksi muokattu 10. toukokuuta.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
11 henkilön mielestä arvostelu on hyödyllinen
yhteensä 11.6 tuntia
I purchased this game 4 years ago, beat what content was available and then decided to wait for the various gamebreaking bugs to be fixed. This never happened as far as I can tell.

I return to the store page today because I see the game's gotten some kind of a large update. Except that it's a paid DLC. That's right, this game is still pretty broken and the developer is releasing paid DLC.

I guess they don't care about this game anymore. It's sad because I enjoyed the time I spent with this game but it seems like it'll always be a bug riddled mess.

I will be avoiding anything this developer releases in the future unless a lot of the problems with this title are fixed.
Julkaistu 22. helmikuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
176 henkilön mielestä arvostelu on hyödyllinen
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yhteensä 365.9 tuntia (61.1 tuntia arvostelun laatimishetkellä)
This game is fantastic. Looks great, sounds great and plays great. I've been waiting for this game for a LONG time and I would say Cygames has delivered on all counts. Thank you for taking the time to get everything right.

Gameplay-wise I would say this game sits somewhere between PSO2 and Monster Hunter. The game feels less rigid and more forgiving than Monster Hunter as you are free to use the dodge or guard button to cancel out of a lot of attacks. You also have dedicated buttons for your character's skills rather than the MH approach of making them combo based. A lot of characters also have parry or counter moves that reward skillful play in various ways. The game also employs a stagger system where you can create your own openings by staggering bosses and eventually stunning them for about 10 seconds or so. When you counter a boss into a stagger and then knock them into a stun? It feels SO goooood! The hit feedback in this game is so CRUNCHY. I love it SO much!

I found the story, while short (roughly 10-15 hours), to be very enjoyable thanks to the excellent, highly entertaining, very cinematic boss fights. The game doesn't end after you beat the story though. There's an additional post game story chapter with more bosses and more difficult versions of what you fought during the story and there's even harder stuff after you're done with that. All the while collecting stronger equipment and materials to upgrade your characters.

That's the other neat thing this game does. It gives you a roster of around 20 characters and lets you make a party of any 4 you want. They're also all playable, fully featured characters each with their own gimmicks and distinct playstyle. It was hard to choose what 4 characters to build first because every single one of them seems cool and interesting. The AI itself for your party members is also very good. I find myself getting outscored by the AI when I play badly. Coop and matchmaking is also available for non-story quests too if you'd rather run with other players instead.

There is also a complete lack of live service features, and micro-transactions. You pay once and get the whole game with no restrictions.

I fully believe this will go on to be one of the most fun ARPGs released this year. I hope Relink gets a big expansion because I am 100% willing to pay for more of this game.
Julkaistu 11. helmikuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
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