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Recent reviews by MaxVonThane

Showing 1-3 of 3 entries
6 people found this review helpful
36.0 hrs on record (16.0 hrs at review time)
Obsidian liefert erneut und erneut liefern sie damit auch ab!
Für mich als historisch Interessierten, war es klar das Obsidian + mein Interessensgebiet ein Match Made in Heaven sein mussten.
Die Optik mag nicht jedermanns Sache sein - für mich war es allein schon ein Grund das Spiel zu spielen - und es ist mehr oder weniger eine Klassische Visual Novel, aber alles in allem war das einfach eine sehr gute Nummer.

Am Ende steht man gerührt und zumindest ich selber, habe einiges für mein Leben aus dem Spiel mitnehmen können...und was will man eigentlich mehr?

10/10 und ein Platz in den Top 10 meiner All-Time-Favorites (nach über 20 Jahren Gaming)
Posted 6 December, 2022.
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1 person found this review helpful
20.8 hrs on record (3.3 hrs at review time)
Erst war ich etwas verwundert über den Look, aber mit jeder Minute im Game hab ich es mehr und mehr lieben gelernt!
Großartiges Stück Arbeit und m.M.n. absolute Pflicht für jeden Cyberpunk/SciFi-Fan ..und allgemein alle, die geile Games mögen!
Posted 5 June, 2020.
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7 people found this review helpful
28.4 hrs on record (24.2 hrs at review time)
For all of those who are planning to buy the game i will give you a short ater 15 hours of Torment - ToN (Alpha Access).

"BUY IT!

Because i was more than entertained since my first hours of the game, and i am still now!

The coolest thing on Torment for me is certainly the Numenera setting! The designers have taken full advantage of Numenera's possibilities to create a game that is more than various in it's appearance in the first few hours.
It took my hours to step through the first departments of the first city just for talking to every person i can find. I felt every second person in the game has something to tell, that is a holarious amount of occupying content....for me!

ATTENTION:I like this alot, but if you want to find more drive in a story, Torment may not be the right thing for you. The mass of text has almost Baldur's Gate 2 level! But the dialogues are all interesting - without exception!

Gameplay itself has actually only 2 things to say:
1. Depending on your response in the dialogs, you collect skillpoints in the so-called tides. There is a whole bunch of these tides (gold, silver, blue ...) and the tide with the most collected skill points defines how the character is perceived by its environment.

2. You can determine to make skill checks easier by using points from one of the pools (strength, speed and intelligence). However, these pools are limited!
Posted 1 March, 2017.
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Showing 1-3 of 3 entries