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Recent reviews by Munchkey

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
161.7 hrs on record
Not only a great rogue-like, a great video game perfectly illustrating what consistency can bring to a game.

- The story and the gameplay perfectly match each over.
- The game is incredibly polished.
- Weapons and boons provide a lot of variety
- Game is clearly balanced with fun in mind

No game is perfect but finding big issues on this one is really difficult. Great job!
Posted 22 May, 2024.
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No one has rated this review as helpful yet
0.2 hrs on record
The game went so far from its peak that they had to create an undergound hero.
Posted 9 May, 2024.
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5 people found this review helpful
14.8 hrs on record
The concept is very cool, but sadly the execution fails. This game was a frustation generator.

On the good side, we have a good initial idea of a heist that can go wrong and put you under pressure. Tools and knowledge for you to improve and a countdown to make sur that you'll want to go home with as much money as possible. Artistic direction and OST are cool and unique.

But gameplay-wise, the game can't deliver on its promises.
No tutorial on any new enemy which means forced failure and situations like "wait this guy with no explosive on him who is lighted like the background will kill me with the biggest possible explosion???" .

UI for upgrade is not clear and after this you won't be able to see twice any tutorial on any mechanic if you completed the level after unlocking a mechanic.

Controls are incredibly clunky while every mistake makes you lose instantly. No second chance. This type of game can't be both unprecise and unforgiving.
The teleport feature is cheap and seems to have been restrained heavily to the point that I thought that I just had bugs with this feature.

Last level seems to have been developped to be extremely difficult but is just a long and repetitive punishment when you fail. It could have been a brilliant way to tell the player "look where you are now" and give him the opportunity to use every tools acquired but no it just has to be hard and unforgiving.

Flying drones that goes on randomly and make you wait without knowing when you can act is textbook what you don't want on an infiltration game.

Many situations seems to have been created to punish the player and create "gotcha" moments, it might be fun for the creators, but it's not for players. The game and level design can even create situations where you can get stuck somewhere, the only solution implemented for this is a button to kill your employee and fail your heist.

It seems to be on the verge of being an excellent game but lacked the polish for this.
I'd rather have a balanced and polished game experience than a plethora of visually unique characters.
Posted 28 May, 2022.
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3 people found this review helpful
555.0 hrs on record (327.9 hrs at review time)
Le jeu est vraiment bon, globalement.


Seulement en 1.0, il est toujours complètement à la masse niveau réseau, au niveau d'une early access, il y a encore de gros bugs. Et la priorité est accordée à des cosmétiques payants alors que le jeu n'est pas terminé et aucune roadmap n'est donnée.
Posted 12 January, 2018.
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3 people found this review helpful
31.7 hrs on record (22.1 hrs at review time)
Que l'on soit clairs, Age of Mythology: Extended Edition n'est pas un mauvais jeu. C'est juste un remake douloureusement pauvre.

Au final il offre :
- un mode multi
- de nouveaux graphismes... ah non, juste une nouvelle texture pour l'eau
- le jour et la nuit qui alternent... sans aucun impact gameplay
- deux ou trois détails d'interface (affichage de villageois sur une ressource, plus gros dézoom).

Il n'offre donc pas :
- de réelle nouveauté (l'extension avait tout de même apporté une nouvelle classe, on a rien de comparable ici)
- une refonte graphique : en 2015 voir des pieds en forme de cube dans une cinématique, c'est juste pathétique
- l'ancienne cinématique d'intro, on comprend vite pourquoi, de nos jours, le fossé entre cette cinématique et le jeu réel est d'autant plus immense. Un choix marketing...

Et il se paye le luxe d'être moins bien optimisé. Si vous avez gardé votre configuration de l'époque, vous pouvez oublier.

Tout ça aurait été tout à fait acceptable pour un jeu vendu à 10-15€... pas pour un jeu vendu à 30€, soit le prix d'un jeu nettement plus récent.

Bref, en dehors des soldes ou si vous avez déjà eu la version avec l'extension entre les mains, passez votre chemin.
Posted 3 January, 2015. Last edited 17 March, 2015.
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Showing 1-5 of 5 entries