Iluvflapjacks
United States
Currently Offline
Recent Activity
179 hrs on record
last played on 6 Jun
7.6 hrs on record
last played on 6 Jun
143 hrs on record
last played on 6 Jun
Achievement Progress   289 of 1328
Due-sail 23 Feb @ 7:51am 
i'm a Admin from PinkieCraft, the Pony Roleplay Minecraft server that you play on! i wanted to personally extend my thank you for the 1000$ you donated to help keep our server alive! next time you log on we'll make sure to let me know and i'll make sure to get you that custom pony body you donated for! i regret to inform you, however, that we don't currently have a way to give you "20 foot horse ♥♥♥♥" like you requested but we'll work on it :-) thank you for the donation again and we hope to see you soon!!!!!!!! KEEP CLOPPING MY FRIEND :-)
fnden 15 Mar, 2020 @ 4:53pm 
Bloons Tower Defense (also known as Bloons TD) is a series of tower defense games under the Bloons series created and produced by Ninja Kiwi. The game was initially developed as a browser game, built upon the Adobe Flash platform and released in 2007. Later games in the series expanded to support various mobile platforms, including Android, iOS, Windows Phone, PlayStation Portable, and Nintendo DSi.

In the game, players attempt to prevent balloons (referred to as "bloons" in-game) from reaching the end of a set course by placing towers or road items along it that can pop the bloons in a variety of ways. Some towers can stall the bloons and give the other towers more time to pop them by freezing and gluing the bloons. Money is gained by popping bloons, completing levels, and collecting bananas from existing farms which can be spent on new towers, upgrades for existing ones, or temporary items such as exploding pineapples and road spikes.
fnden 15 Mar, 2020 @ 4:53pm 
The main objective of Bloons TD is to prevent balloons, known in-game as "Bloons", from reaching the end of a defined track on a map which consists of one or more entrances and exits for the bloons. The game is a tower defense game and thus the player can choose various types of towers and traps at his or her disposal to place around the track in order to defend against the bloons, gaining 1 in-game dollar for every layer of bloon popped.[1][2] If a bloon reaches the end of a path, the player loses lives (or in later games, health); once these are all depleted, the game ends.[3][4] The bloons always follow the map's set path on the track until they either reach the exit(s), are popped, or are moved to an earlier part of the track by a tower's ability.
fnden 15 Mar, 2020 @ 4:53pm 
There are two classes of bloons in the game: regular (unnamed in the game) and MOAB-class. The regular bloons consist of: red, blue, green, yellow, pink, black, white, lead, zebra, rainbow, purple, and ceramic bloons. MOAB-class bloons are in the shape of a blimp and consist of: MOAB (Massive Ornary Air Blimp), BFB (Brutal Flying Behemoth), DDT (Dark Dirigible Titan), the ZOMG (Zeppelin Of Mighty Gargantuaness), and the BAD (Big Airship of Doom). Tougher variants of most bloon types contain a number of specified weaker ones.[5] In later versions of the game, regular bloons possess sometimes special characteristics such as camo (which most towers cannot detect), regrowth (the ability for the bloons to slowly grow back to their original size), and fortified (which doubles the health of the toughest bloons), that resist certain tower types.[6] With each level, the intensity of bloon waves proportionately increases.[7]
fnden 15 Mar, 2020 @ 4:53pm 
Towers are the main defensive utility in the Bloons TD series. Each tower has its own unique purpose, power, and use, with some being powerful against specific bloons but unable to target others effectively.[8] Every tower can be upgraded to increase power and other capabilities by spending the in-game currency, known simply as 'money', which is earned by popping bloons and at the end of each round.[8] In Bloons TD 4 onwards, certain towers such as banana farms can be placed to produce additional money during a round (end of the round in Bloons TD 4).[9]
fnden 15 Mar, 2020 @ 4:53pm 
In later games, there are multiple difficulty levels; for instance, in BTD5, there are four difficulty levels and in Bloons Monkey City there are 5. The higher the difficulty the player plays on, the fewer lives they have and the more each tower and upgrade cost. There are also different types of maps rated by difficulty; in general, there are more types of maps in newer games.