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0.0 ore nelle ultime due settimane / 1,259.1 ore in totale (1,249.3 ore al momento della recensione)
Pubblicazione: 22 nov 2023, ore 4:06
Aggiornata: 3 dic 2024, ore 11:20

It took 2 years to fix crafting but the game still lacks base features such as the mission selection, working AI in the Psykhanium, UI is absolutely horrible, blessings/talents descriptions miss some critical information, sound cues are still broken and often fail to play leading to a mission failure from a silent specialist. It's all should be fixed by the devs and not modders who do it for free. Also devs don't understand the balance in their game and think that it's fine to have everything overpowered making the hardest difficulty a walk in the park.

UPD: Whoever designed Havoc should never develop anything connected with video games.
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