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过去 2 周 0.0 小时 / 总时数 68.1 小时 (评测时 44.2 小时)
发布于:2020 年 6 月 7 日 下午 8:21
更新于:2020 年 6 月 12 日 下午 3:29

My main issues with the game are:

1. Almost zero exploration. My interest was piqued by "jurisdictions". Cool! But no you can't visit them except indirectly by doing missions.
2. Level design doesn't look realistic to me. There are props everywhere, sometimes in places where it makes no sense for them to be. In the city I often can't figure out what a prop is supposed to represent. Plus there are literal loot boxes scattered around all the maps.
3. Combat is repetitive. I have played the game 20+ hours? (Steam says 44 but that includes idling.) So far it's the same enemies over and over again with not much variety.

Things I liked:

1. The story and characters are fun.
2. The materials system is interesting.
3. Combat can be okay if there is a nice set piece encounter.

P.S. I can't compare this game to XCOM because I have never played it.
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开发者回复:
Dandylion  [开发者] 发布于:2020 年 6 月 7 日 下午 9:02
Is The visiting of Jurisdictions that you say like the "Shooter Street" in our game?

If it 's similar to Shooter street where you can freely move and meet NPCs who request a quest, It will be a good suggestions we can make it.

Of course, it takes a lot of time because we are small team that can not make a lot of resource. Despite it, we think a good idea, so we'll challenge someday.

For the other shortcomings you mentioned, we'll also consider to find the better way to improve the experience. We're sorry that we couldn't satisfy you with the first part you enjoyed.

Anyway, Thank you for your suggestions.

Thank you for your review! :)