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Brodaty の最近のレビュー

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477件中 1-10 を表示
6 人がこのレビューが参考になったと投票しました
総プレイ時間:11.2時間 (レビュー投稿時点:9.1時間)
I was about to give this game a huge thumb up. Sadly due to horrible jumping elements made in extremally bad and frustrating way I decided to leave thumb down just because of that... Sadly whole awesome style, and despite it's very repetitive, enemies are boring, many features could be improved I very very very liked this game and it's style. But sadly due to the buttery jumping mechanics that are required in several moments I can't rate the game positively. It ruined all the positive feelings.
投稿日 10月19日.
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このレビューは Steam のサービス規約に違反しているため、 Steam モデレーターによって禁止されました。レビュアーは修正できません。
5 人がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
総プレイ時間:7.6時間 (レビュー投稿時点:6.4時間)
早期アクセスレビュー
(レビュー内容非表示)
投稿日 9月16日. 最終更新日 9月16日
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12 人がこのレビューが参考になったと投票しました
総プレイ時間:3.3時間
早期アクセスレビュー
Just scam. First of all developers says they lost some job due to war on Ukraine. I found out that probably none of their main developers worked or lived in Ukraine, but 5 of them lived in Russia :)
3 maps, 15-20 minutes of gameplay on each, no Skirmish, no Multiplayer, horrible AI that shoots in the wall, building or hill and tries to hit enemy. Worst AI in last 15 years of RTS genre. And well... 4 types of units. That's all. End of the story. There's literally no content and pre-alpha videos looks way better then released game.
投稿日 8月12日.
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25 人がこのレビューが参考になったと投票しました
4
2
1
総プレイ時間:14.7時間 (レビュー投稿時点:12.9時間)
早期アクセスレビュー
Maybe in time I will change it or remove this review. But so far authors are pure idiots, for me. And there are reasons why:
"The game offers a wealth of core mechanics, balanced for over 100 hours of sandbox play and several dozen hours of story mode, which extends into infinite play after the main storyline is completed."
I would like to slap someone who wrote this in real life... If I had option to go to the devs HQ, ticket for a plane, booked hotel, I'm ready to do it.

This game have ~10 hours of content and everything here is based on money. I simply sold so many resources and stuff that I stopped producting end-game stuff by myself. Is this game about buying needed resources all the time and selling previous resources? :D
I just bought items when I needed. It took me around 12 hours to unlock nearly everything and I was very very very annoyed when I realized that devs are lying to the players about the content. Where did they?!

There's a massive research tree to unlock, but 90% of it is about upgrades like +20% to production here and there, also many unlock are purely cosmetical, like new kind of table, new kind of plant pot or chair for your colonists. So 90% of this big three tech trees are about BONUSES, not about mechnical stuff or something new. Of course such things increase the stats of colonists, but why do I need them if they are mostly not working in the factories? This system is looking nice, but as everything in this game is very undeveloped.
Why I'm so harsh agaist the authors calling them by such insult?

Answer is very simple. If you play your own game you realize that there are mistakes and issues that are annoying every time you play your own game. Here are many examples:
- If you order massive drill that is used to extract massive amount of resources to "park" in a building, you can't move it out. You have to dismantle the building and build it again, it takes time.
- Connections. It's very hard to see which output of the building provides which resource. It should be always visable.
- Whole idea about getting base rubble first from excavators and then metal oxides is just stupid to me and causes inaccuracy in the calculations of how many raw materials we need for what.
- There are massive issues with power lines as the game sometimes creates separate power grids from nowhere, of course we don't have GUI for power lines, so we don't know where and why.
- Horrible balance, it shows us that developers only played high-end-game savegame during making their game, without looking how it works in early stages. So for example, we can't purchase more drones to deliver items to the landing pad (for trade), but trade requires from us ~1000 resources.
- Circle of stupidity. You need higher-end and more complicated resources to constant repairs (which is already stupid) for your factories. So low-end factory require higher-end resource that you can't produce yet.
- DLCs already planned when the game is a bugmess.
- Not very big content as for this price. There are only conv belts to deliver resources, so there are no typical cranes to pick up resources from line nearby, only a few energy sources, most of which are solar panels.
- No clear goal of the game. Unlocking new items is boring. We think that maybe we will unlock something mechanical, no, have a new table for the colonists.

Sadly, this is not the game I had fun with. Despite spending 12+ hours here. There are a lot of bugs, problems, untested mechanics, poor production balance, a strong desire to create something other than Satis or Factorio, but it didn't work out. No threats, idiotic tasks where we will not be able to deliver the goods because the vehicle takes too long to reach the destination :D Incredible stupidity.
Lack of QoL mechanics - if we have to deliver 500 concrete, then 500 concrete must be taken after acceptance and BLOCKED in our magazines. And it sometimes happens that we take a contract, and during loading concrate, our bots use the concrete elsewhere and are stopping loading for shipment. So we have to babysit it all the time.
As a five-year-old product, I'm shocked by the amount of lack of Quality of Life that any self-respecting author adds instantly by playing his own game - like leaving a drill inside a building and not having the option to take that vehicle out of the building without taking the building apart.
投稿日 7月16日.
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14 人がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
総プレイ時間:4.7時間 (レビュー投稿時点:4.3時間)
- i9 13900k is changing it state to plasma, all cores at 100%
- Predatory monetization. There are skins for 2280 and package for 2280 but most skins are valued at strange numbers forcing you to pay more than you need.
- One of the worst and most idiotic raids I've ever seen, boss in the middle, you can easly glitch it.
- Not very cool exploration, world isn't interesting or charming, it looks more like a mix of Fortnite and some kind of Devision Battle Royale
- Grindy and typical for asian-like games. Full of miniquests and minireward everywhere, just let people play...
- No matter if you play at 720p 30fps uber low, or 4k 120 fps ultra max, it still eats 100% GPU and 100% CPU.
- NetEase behind and they scammish EULAs/licenses. One license you have on Steam and totally different, more predatory you have in game, but you are NOT informed about it and you "accept it by playing".
投稿日 7月10日.
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開発元は 7月15日 19時26分 に返答しました (返答を表示)
21 人がこのレビューが参考になったと投票しました
5 人がこのレビューが面白いと投票しました
総プレイ時間:0.5時間
早期アクセスレビュー
1. Price.
2. Ego of an author (posting reviews for his own game)
3. Bad, overall.
投稿日 6月27日.
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90 人がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
3
10
1
総プレイ時間:4.9時間 (レビュー投稿時点:1.1時間)
Incredibly massive garbage. First of all. Ego of an author. I like to know who makes the game. I looked through Steam replies, I looked through Reddit and I saw negative ego - accusing users that they are doing the wrong thing by expecting updates from the full game. Talking about yourself in a high-pitched tone, example: saying that people are excited about new games made by this cartain author. A bit too high-pitched ego.

Back to the game. I wouldn't be surprised if there was a hidden bitcoin miner in the game. The graphics card goes into plasma state despite running 3 wents at 100%. The processor also runs at very high temperatures. The game has totally ugly interface taken straight from ready-made Unreal Engine code. The idea for the game itself is not bad. But I don't understand the point of making an identical game to Satisfactory, only with a different graphic style. This has something to do with ego. So, according to posts from Reddit, the author is a big fan of Satisfactory, so he quickly made his own clone, using the objects he already had, which he only changed - these are exactly the same objects from a different pack, only covered with a different texture. This is very visible.

Also, we are running server in... single player game. It is possible that after many hours it will be possible to achieve what is shown in the videos and screenshots, but I would rather burn my PC before reaching this kind of content. None of the videos show the ridiculously poor interface that makes this game unplayable. Also, the text about it being an open world is somewhat untrue - there is absolutely nothing interesting in it.

"This will lag if not fixed" - this is pure statement how big garbage this is. Game says something like that to you while playing, on the single player game... chatbox... :)
So if it's not fixed and I've to fix it as player, because game will start to lag, it's not my fault, but yours, dear author. Do I have to fix your game by proper "gamestyle"? Srsly?

About the answer.
I should realy tune down settings in very bad looking game to have better performance on 4080ti 32 GB RAM and i9 13900k?
Sir, you are making an asset flip. And you simply can't do it properly :)

AVOID IT!
投稿日 6月20日. 最終更新日 6月21日
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開発元は 6月20日 5時03分 に返答しました (返答を表示)
1 人がこのレビューが参考になったと投票しました
総プレイ時間:1.1時間
早期アクセスレビュー
.
投稿日 4月10日.
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2 人がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
総プレイ時間:6.3時間 (レビュー投稿時点:4.3時間)
早期アクセスレビュー
.
投稿日 4月4日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:0.3時間
Would be fun to play it, but I never thought this game will be so... Asian... In terms of movement, UI, even language version is Asian, just with subtitles. It is incredibly annoying.
投稿日 3月13日.
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開発元は 3月13日 20時47分 に返答しました (返答を表示)
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477件中 1-10 を表示