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Recent reviews by ♠ meme ♠

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
113.7 hrs on record (113.3 hrs at review time)
I started this game two years ago and it took a couple thousand Geo lost for me to temporarily give up on it, right as I began Queen's Gardens.

Picked up this game again on my completionism/achievement hunting streak this year, and I absolutely LOVED IT. I purposefully avoided any wiki guidance so I could explore the whole thing by myself and that was quite a blast, especially regarding hidden areas like the Hive. The satisfaction of exploration drew me in much more than I ever expected, and I ended up spending so many hours just prancing around, looking for secrets, and practicing against enemies.

Things really changed up when I got into Godhome. Hall of Gods became my frequent spot almost instantly, and I would never stop playing until I defeated that one boss in Radiant. Pantheons taught me how to properly manage my charms and health, and since I love the extra challenge, I always went for all handicaps (bindings) at once.

Now I've done many great achievements in games like this, with my greatest being beating all PC available Souls games with all of their bosses in Level 1. But I have to say, the achievement of beating Radiant AbsRad, and all bindings at once Pantheon 5 felt ever so slightly greater. It seriously feels as if they are the pinnacle of my gaming career. The rush of adrenaline and satisfaction they brought me upon completion is incomparable.

All this practice made Steel Soul a breeze, so I thought, hey, why not do the speedruns within the same run? And so I did. And somehow almost died to Watcher Knights and Traitor Lord even with all the practice, but done it in the first try regardless.

This is seriously one of my favorite games of all time and very, very few will compare. And now, I shall become hollow for Silksong as I once was for Elden Ring. Thank you Team Cherry for this incredible game.
Posted 19 December, 2023.
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2 people found this review helpful
0.0 hrs on record
The most absolute nonsense ♥♥♥♥♥♥♥ story they have ever given us. We still don't know what the Veil is. Characters are badly written and their character development progresses in all the wrong ways. You couldn't care less what happens to them, and the fact that it's only like 4 characters you have to focus on, of which two are already well-introduced makes this fail hit even harder. At no point did this story interest me, and it constantly spawns plot points that come out of nowhere and are inconsistent.

Gameplay is technically a 'retexture' of things already present and gives practically nothing new (Terminal Overload for example is just neon Nightmare Containment, nothing new to the formula, except it only gives you heavy ammo instead of a rally flag). Only good thing there is are the Tormentors which are intimidating and challenging from start to finish, as well as the crux enemy shield thingies.

The design is overall amazing but the trailers advertise us swinging through the big glowing city only to be tossed in a small dock-like section of it that looks like a minimalist version of the neon city itself.

Strand is disappointing - It looks really cool and is useful for traversal I guess but that's just it. It's probably something you'd use if you played Vanguard Ops for quick add clear. Other than that it is extremely impractical - no damage resistance / healing effects or cover, if you're low basically keep retreating with grapple (if it's cooled down) until you die or eventually after an ungodly amount of time manage to clear the enemies. Melee is *exactly* the same thing as Stasis, except Stasis slowed them which is useful instead of having them spawn balls when they die, if they die. You get fooled by grapple having a 4 second cooldown all throughout the story only for it have a whole minute at 100 mobility when you get the actual subclass. Literally all of the supers are generic add-clear but made just to look good - Hunter swings a rope dart around, Warlock becomes a Clash of Clans witch, and Titan gets a retextured Fists of Havoc. The only advantage Strand has over Stasis is the fact that you just need a fairly easily acquirable currency to progress it instead of a horrid sequence of PTSD-inducing quests and fragments which you can only get 2 of every week having you torturing yourself for 7 weeks straight.

This DLC is nothing but a big disappointment so far. I just hope the raid, dungeons and seasonal storylines are much better than this.
Posted 3 March, 2023.
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No one has rated this review as helpful yet
1,071.8 hrs on record (345.0 hrs at review time)
CS:GO Review
Pros:
- Different types of playstyles, with different weapons for each.
- A ranking system
- An amazing game to play with friends
- Variety of maps to play in.
- Game modes are amazing. Love Flying Scoutsman.

Cons:
- The community. I don't even wanna talk about it.
- The marketplace. You can buy an old Toyota for the same price as an AWP Medusa FN. And believe me, there are way more benefits in the Toyota.
- The ranking system. Ever since Trust Factor, and before it even, the system was crap. I would win 5 matches in a row, then lose 2, and de rank.
- Matchmaking. Smurfs, cheaters, both common in non-Prime.
Posted 23 November, 2017.
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No one has rated this review as helpful yet
12.9 hrs on record (6.2 hrs at review time)
Early Access Review
The game is slowly getting a better shape than before. Performance improved, weapons improved and AI also slightly improved but lacks a couple things here and there. Not major problems though. If the dev keeps the work up like this Sneak Thief might make it back to YouTube once again. I see a great future for this game and honestly with the new stealth feature(hopefully features in the future) it gives a better heist experience for the player.
Posted 1 September, 2017. Last edited 7 October, 2017.
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Showing 1-4 of 4 entries