237
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Recent reviews by Emiya

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Showing 1-10 of 237 entries
2 people found this review helpful
7.2 hrs on record
Not polished.

Repeating boss fights does not recover your previous ammo quantity.
Upgrading health and grenades does not seem to have an effect.
Last shop discount card is so expensive than it does not save money.
Shops are too far appart from each other.
No logic on equipment drops. You get Boots +29 on shop and boots +7 on drops.
Trash dialogs (annoying at shops) and irrelevant story.
I had to redo last map 10 times walking all the way because it has no tunnels.
First person shooting stages rely on trial and error and memorizing.
Tries to be funny but most of the time only tries.
Posted 19 June. Last edited 19 June.
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2 people found this review helpful
1 person found this review funny
3.5 hrs on record
Repetitive gameplay.
Needs a button for strafing.
Bullet patterns are not designed to be dodged.
There is not a real story, just a bunch of phrases.
Font is too big to be read on a desk monitor.
At some points characters sprite's backgrounds are black instead of transparent.
Posted 16 June.
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3 people found this review helpful
0.2 hrs on record (0.2 hrs at review time)
La mecánica de visión reducida es contraproducente para este tipo de juego.
Dificulta la planificación del movimiento y el apuntado.
Además no permite apreciar la forma de los jefes.
Posted 14 June.
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3 people found this review helpful
10.0 hrs on record (7.3 hrs at review time)
Beat'em up con bonitos gráficos.

Bueno:
Tiene varias rutas y niveles alternativos entre los que se puede escoger.
Una cierta cantidad de contenido desbloqueable.

Malo:
En lugar de contenido opcional, el juego necesitaría un poco más de pulido.
Los enemigos se escapan de ti, es frustrante y además interrumpe el contador de combos del jugador.
Si un enemigo tiene combos, el jugador debería tener combo breakers.
Algunos combos de la sección entrenamiento son endiabladamente difíciles de conseguir. Así que ¿cómo se iban a usar en el juego?
Bloquear ataques pulsando atrás debería haber estado ligado a un botón libre.
El bloqueo de los enemigos a los golpes debería poderse romper.
Ciertos enemigos parecen timear su ataque especial para darte cuando aterrizas de un combo. Esto acaba forzando un daño que el jugador no puede evitar.
Falta comida para recuperar vida después de combates clave.
Gal tiene poco rango de ataque.
La dificultad es muy elevada. En modo fácil tuve que continuar varias veces.
Continuar te devuelve en algunos casos al principio del nivel, con lo cual pierdes vidas por el camino y llegas en igual de malas condiciones que la primera vez.
Posted 30 May. Last edited 30 May.
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3 people found this review helpful
69.9 hrs on record
Un metroidvania de gran calidad.

Casi todo en este juego está bien hecho. Música, gráficos, jugabilidad.
Únicamente está la cuestión de que es muy difícil.

Algunos defectos:
Un poco más de backtracking del necesario.
Historia un poco implícita. Algunos elementos podrían explicarse más.
Para obtener el true ending se requiere una gran cantidad de habilidad.
El contenido adicional del juego está demasiado enfocado en el combate. Un combate a veces demasiado difícil.
Posted 27 February.
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No one has rated this review as helpful yet
0.2 hrs on record
Me aburrí a los nueve minutos.

No siento curiosidad por saber lo que va a pasar.
Posted 25 December, 2024.
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8 people found this review helpful
5.5 hrs on record
Good idea, bad execution.

Ok:
Music is good. Story is ok for what I have seen.

Not ok:
Maps lack more options for killing. Traps are scarce and repeat themselves.
Sometimes you have to stab and throw a person to the trashcan 10 or more times. So it becomes repetitive.
Some groups of three or more people never move. The game then becomes a skill one, but it is not designed for precise stabbing.
At what distance are you seen? I'm not sure.
You walk very slowly. Even when you run, you run slower than every other person.
There are two maps which are practically the same.
Maps with rooms are ok. Wide or open maps are absurd in this kind of gameplay.

There was a level where the cop bugged into a bush and i could kill everyone freely.
Posted 31 October, 2024. Last edited 31 October, 2024.
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2 people found this review helpful
10.3 hrs on record
Es muy bonito, pero también superficial.

¿Quiénes son estas personitas con trajes y qué propósito tienen? ¿Sólo avanzar?

Las notas secretas que recoges, por ejemplo, no cuentan apenas nada.

Hay varios puzzles interesantes. Pero no me hizo querer volver a jugar y tuve que hacer un esfuerzo para terminarlo.

Hay una cierta cantidad de backtracking.
Posted 25 October, 2024. Last edited 25 October, 2024.
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7 people found this review helpful
4.3 hrs on record
Maybe the worst Vampire Survivors clon ever.

Lack of autoaim.
No feedback when you get hurt or kill enemies.
Font is difficult to read.
Lack of metaprogression.
In-game progression is slow.
Voice acting without subs.

I paid 0.5 euros for this. The good thing is I sold the cards and got some of my money back.
Posted 18 October, 2024.
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12 people found this review helpful
3 people found this review funny
4.2 hrs on record
You are the protagonist of some slasher movies.

This game looks like a good idea, but gameplay is very limited.

You need to do very specific things and, for doing these things, you need to walk a lot.

For example, shotgun is in a cabin and shotgun shells are in two other cabins. But you can only carry one item.

Graphics are cute.

But lots of walking.
Posted 6 October, 2024.
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Showing 1-10 of 237 entries