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Showing 1-9 of 12 entries
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Vehicles by ninjanoobslayer
Collection by ninjanoobslayer
Improve your Cities Skylines experience with a bunch of high quality and performance optimized custom vehicles! This collection contains all my custom vehicles, including civilian vehicles, buses, police cars, ambulances, and firetrucks. If you want to che
curbs/planters
Collection by erik.olthof
Decals
Collection by Skibitth.YT
DESCRIPTION: This collection contains all kind of DECALS to detail your city like crazy.
My industrial lots
Collection by core79
http://steamproxy.net/sharedfiles/filedetails/?id=867565582 Hier könnt ihr euch meine neue kollektion ansehen , dort sind alle Props und Bäume aufgelistet die ich für alle meine Industrieplätze benutzt habe. http://steamproxy.net/sharedfiles/filede
[Deprecated] Spence's Roadworks
Collection by Spence!
Check out my DOT Collection instead - it's a new version of this collection with waaaay more props! This collection will no longer be updated. Also note that some assets are not yet included in DOT collection packs (like the construction signs) but they wi
Under/overpass decorations
Collection by Avanya
A collection of my under- and overpass decorative props. For tips on how to place these, check out this video by PUG GAMING https://www.youtube.com/watch?v=SPfNnHo377E Done 12m high, 12 units long ramps 12m high, 12 units long ramps without graffiti Sunken
R69 Decals
Collection by Ronyx69
Outdated release, description removed, comments unsubscribed.
Big decal props by Beardmonkey
Collection by Beardmonkey
This is a collection of all my decal props. You need the following mods enabled to use these decals: Decal Prop Fix by boformer: http://steamproxy.net/sharedfiles/filedetails/?id=767233815 More Beautification by BloodyPenguin http://steamproxy.net/
The ToD Collection: Special Collection: Custom Grass Assets
Collection by templeofdoom
The ToD Collection: Special Collection: Custom Grass Assets ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ Model Info - Tris vary from 720 to about 860. - All models use alpha & diffuse maps at x256 resolution. - Tree assets in game use a "billboard"
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