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尚未有人觉得这篇评测有价值
总时数 1.2 小时 (评测时 0.3 小时)
Hmm... I think that it's one of those games that is almost a great game, but something about it ruins it. I think this game has 2 ruining factors. 1) You can't see your health bar anywhere. 2) The slightly too cluttered UI makes the screen feel small and even in 1920x1080 res it doesn't change at all. Something I really do wish this game had is a Rock of Ages 2 sorta tower pick, as in you have a few slots to start and you have to do something like a boss for a new tower slot. Other than all that it's pretty cool. Ok, bye, get outta my review now.
发布于 2017 年 12 月 13 日。
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总时数 1,049.7 小时 (评测时 756.7 小时)
yeah this game seems cool
发布于 2017 年 10 月 27 日。 最后编辑于 2021 年 11 月 26 日。
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总时数 2.5 小时 (评测时 0.3 小时)
It's not a game I would recommend, mostly because one: convoluted menus, two: cluttered interface, and three: no option to switch between languages. Defaults to British English.
发布于 2017 年 6 月 22 日。
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1 人觉得这篇评测有价值
总时数 95.6 小时 (评测时 6.4 小时)
I recommend this game because it's so addicting and fun (plus rage enducing X3). I play it every day, and I recommend it by all means. Anther reason is because I've almost beaten ToE (Theory Of Everything), and need 10 more secret coins to get to the level Clubstep! ;)
发布于 2015 年 2 月 26 日。
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有 3 人觉得这篇评测有价值
总时数 73.9 小时 (评测时 3.6 小时)
It's quite sci-fi and 21st century(ish). My only dislike is how it uses your suit Aux Power when sprinting. Otherwise, I love it! By all means I recommend this game.
发布于 2015 年 2 月 13 日。
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1 人觉得这篇评测有价值
总时数 1,438.9 小时 (评测时 1,423.9 小时)
This game was my home, and started me on the journey to becoming who I am now. Without this game, I wouldn't know my best friends, know how to deal with internet drama and rude asshats, or build with a limited toolset. I wouldn't even know TF2 existed without this game. It's sad to see it in the state it is now, but I will always love and remember this game. It was once a thriving community filled with talented builders and video creators, but now it is a husk of what it once was. Thank you Badspot for creating this game, but damn you to hell for abandoning us. If you want a more detailed explanation of just how much this means to me, go watch CS Ghost's video "F___ you, Nintendo" for an approximation of how I feel.

Goodbye, Blockland.
发布于 2015 年 1 月 9 日。 最后编辑于 2022 年 11 月 6 日。
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正在显示第 41 - 46 项,共 46 项条目