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A standard match of Dota 2 features the strongholds of two opposing factions, the Radiant and the Dire, containing critical structures called "Ancients", which are surrounded by a number of lesser buildings. The bases of these two factions are connected by three main paths, referred to as "lanes", which are guarded by defensive towers, as well as autonomous units called "creeps", which periodically spawn in groups and traverse the lanes, attacking enemy units or structures they encounter. The Dota 2 map is functionally symmetrical, despite having a number of critical differences conferring a variety of advantages and disadvantages to each side. The Radiant is based at the southwest corner of the map, while the Dire is based at the northeast corner; the two sides are divided by a river that runs perpendicular to the central lane. The two teams, typically composed of five players each, are pitted against one another to compete as the defenders for their respective Ancients.[6] Featured across the map are hostile units referred to as "neutrals", which are not aligned to either faction and are primarily located in the forests. Located on the northeast side of the river is a "boss" called "Roshan", who typically requires multiple team members to kill and drops strategically powerful items.
Évaluation publiée le 6 juillet 2014.
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