10
Products
reviewed
799
Products
in account

Recent reviews by [APro] MadjackMcMad

Showing 1-10 of 10 entries
5 people found this review helpful
2.2 hrs on record
Five bucks gets you a couple of hours of fun exploration and monster crushing. Really bare bones but kept me smiling, and seeing what the next monster would be around the corner was enough of a hook to keep me going. Not a lot of depth here, but there's joy in the simplicity. Heartwarming to see a jam game go live like this. Graverobber Foundation, please keep up the good work.
Posted 4 May.
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1 person found this review helpful
33.0 hrs on record (30.4 hrs at review time)
It's like Dune 2 + Herzog Zwei + Factorio + Factorio + Factorio (it's really a lot of Factorio) and all of this makes for a delicious sandwich. Sure sure it's a mobile port, who cares, it's v fun and you can create a powerful fortress of death while also scratching your itch to maximize space and make crazy arrays of belts and resources. Just like in Factorio.

You can also poop the bed https://clips.twitch.tv/SuspiciousMistyTeaSquadGoals do links work in Steam reviews? Who knows.

Word of advice: you will think you are doing well, then the enemy will produce a giant ♥♥♥♥ diesel sky god full of hate and thunder that just sort of floats over everything pooping on it. You can hear it yelling "SHOW ME WHAT YOU GOT" while it does so, even though it does not do that. But it should! And that's why there's mods.
Posted 31 October, 2019.
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4 people found this review helpful
1.9 hrs on record
I just spent a day as part of a Rival Megagun tourney hosted by a friend on Twitch. Watched something like 30 best-of-5 matches over the course of a day, played in some myself. This game rules. Totally delivers on what you see in the videos/screenshots and then some.

It is more than a clever idea, it is excellent execution. The look, feel, and sound of the game is still 100% shmup, the delicious frosting is the added challenge of trying to outplay your opponent on the other side of the screen. Managing your own attack meter and bomb count make a difference, as does the timing of your cross-screen attacks and boss transformations.

Single Player is enjoyable and polished but it's not the same as finding someone to battle against. You know how niche this genre is, so tell your friends about it and make sure the people who would like this game get to hear about it -- it just means you have more people to play with!
Posted 30 November, 2018.
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12 people found this review helpful
12.1 hrs on record
Early Access Review
Hey yeah this game rules. You wanna just throw together a sextet of 3.5 D&D monster crushers and tool around in a sandbox, killing the baddies, taking their stuff, and doing Deep Meaningful Quests like delivering a Goose to the town of Beeffat in order to receive a stick of butter? STEP RIGHT UP.

Do you want something in the flavor of Mount & Blade or Battle Brosifs? Put this game between two breads and get to work.

The magic here is how smoothly the older D&D rules are implemented. The interface is way smoother and combat flows much better than in other pricier games that let UI fluff get in the way. Power Attack is a great example: if you have the feat, then you deal extra damage when your attack roll is a certain amount over what you needed. That's how it works at the tabletop, this game just takes out the fiddly steps of declaring the use, declaring how much to subtract from the roll, etc.

The camp/spell supplies are generous and still deliver that fight stuff/loot/hit the inn loop of every rpg since Dragon Warrior. Dungeon exploration is simplified but still entertaining.

I don't know how deep the campaign goes but I guess we'll see. I'm having fun right now!
Posted 28 October, 2018.
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8 people found this review helpful
1 person found this review funny
4.0 hrs on record
Clever and entertaining monster crusher / puzzle game. An excellent way to spend five bucks. The gameplay is rather interesting, you find yourself looking down the road a few moves in advance to plan the best method to gain gold and resources while not tripping over a monster too strong for you. If you like light strategy and resource management, get up on this.

At first you're just trying to scare up enough gold to keep fed, going from shop to shop to refuel. I saw it as a turn-based fantasy River Raid. Eventually you gather up enough resources to go on extended forays, and head into one of the dungeon areas. Those are more challenging, but have rewards that can permanently increase your stats. That becomes the core loop, and it feels pretty good.

There are multiple areas and they all have excellent music, especially if you're into chip. The game isn't huge and you'll have explored most of it around 4-6 hours. That's ok because it's five bucks (or less on sale!)

Cons? The english is a touch rough sometimes, and while the gameplay concepts and loop are fun, they don't vary too much as you progress. None of that should stop you from jumping in on this unique and joyful gem that rewards people who like evaluating situations and planning ahead.

Note: Yep, I got a key for this game, but that isn't informing my review. Honest <3 I genuinely think this is a fun little adventure that people will enjoy.
Posted 16 April, 2018.
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47 people found this review helpful
6 people found this review funny
7.5 hrs on record (6.7 hrs at review time)
Powerful fun builder/survival/monster crusher that is a steal for 5 bucks! If you like any of those genres, you need to give this a try.

Run around telling your mens where to go and what to build, then the sun sets and the wheels fall off as all sorts of hellbeats come crawling out of everywhere to eat and/or kidnap your whole village. Sure sure it's just little skellymens to start but soon you get golems, and bigger golems, and hella bigger golems, then the skeletons learn to cast spells, some bad guys from Doom show up with rocket launchers, and then finally these wiggly-ass'd hellsheep looking thing with skull masks try to drag your poor people off the map.

Combat is hectic, but you've got to figure it out first. That would be my one real knock against the game: Crow Key, brosif, please, a tutorial would be so nice. Just maybe a twenty second one to explain things like "If you don't have garrison when the first sun sets everyone will die." A little one. Real little.

It seems a little much but once you get the build/slay loop going it really gets going. Don't be afraid to travel out a little into the world and hunt down treasure for your dudebros to pick up and bring back -- you *have* to do this or you won't have enough Vespene Gas to build up the stuff you need to survive nightly demon raids.

This game is way cooler than its sales numbers would tell you. It's a gem, if you like building, fighting, and keeping hope alive until the last villager chokes on his own shredded heart, you will win with this game.
Posted 15 August, 2017.
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3 people found this review helpful
46.5 hrs on record (43.1 hrs at review time)
I am amazed at the hate this game is getting. If you like near-future scifi, stealth action, and a dizzying array of choice in your adventuring, this game owns. There are so many ways to solve problems, the powers feel useful and fun, and the "talk fights" are better than ever. The game feels open and clever without being a total sandbox. The story is entertaining, not a masterpiece, but it's genre fiction and there are some shining moments.
Posted 31 August, 2016.
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10 people found this review helpful
3 people found this review funny
13.5 hrs on record (9.9 hrs at review time)
Where the hell did this game come from? What a fun time!

* Excellent combat. Powers that make sense, feel crisp, and blend together in thoughtful ways.
* Simple and clever art style. Everything is pretty and easy to read.
* FTL style route planning, MoBAesque combat with cooldowns and alpha strikes, Roguey high stakes feel.
* Play this if you're an Issacophile who wants to enjoy delicious fruits of the genre!

Monsters roar and swords a-whirl,
but the part that's most sublime?
you'll note as Flamebreak's plot unfurls,
the poetry all rhymes!

Most indie games (and mine as well!),
spin stories full of tripe
"Your setting sucks, go straight to hell!"
is my constant indie gripe.

But Flamebreak's tale is clean and fine:
it's four betrayer's gambit.
And watch them rhyme most every line
in pentameter iambic.

I wish they'd rhyme just 2 and 4
instead of twice per phrase
cause if I didn't have to match line 1
I could write reviews for days.

Anyway, please buy this game,
A moba-roguey-rumble,
And buy it when it covers costs!
Not for 30 cents from Humble.
Posted 7 January, 2016. Last edited 7 January, 2016.
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16 people found this review helpful
175.6 hrs on record (39.3 hrs at review time)
Early Access Review
Been playing this game in earlier, non-Steam incarnations for a long while now, and I'm happy to recommend this to anyone with a sense of wonder, call to adventure, and the steel to face the unknown and pick themselves up off the floor and push back against the challenge of the frenzied wilds.

Qud is a flavorful, evocative, and downright interesting land that reveals itself to you over time and stands shoulder to shoulder with the best on offer in the genre of mysterious, ruined, and technology-touched worlds.

The systems in play are crunchy, powerful, and deep enough to reward the critical thinking and careful planning that this sort of adventure warrants. Also you can have like a whole mess of arms with claws and axes and the Qud version of MIND BULLETS so that's cool too.

You can play this game in short, controlled bursts if you like, but it is uniquely rewarding to simply dive in. Block out a long evening, your favorite drink, a comfy chair, all of this preferably near a window where you can look out and see the night sky.

Posted 15 July, 2015.
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5 people found this review helpful
37.7 hrs on record (18.1 hrs at review time)
This game rules with a cold-iron fist. Do you want to blow up hordes of monsters with an ever-increasing pile of ridiculous abilities that make you into an unbustable death incinerator? Great! You'll do that after you spend lots of time being chumped on the first map by tiny little lizardmens, or popped like a saggy grape between the titanic clapping hands of a robot who is happy and he knows it.

"Minimalist" is a term used to describe some of the art, sure, but in this case it's super evocative. Sound and style combine very well here, and I'm impressed with what cool sci-fi locales they are able to create. Sky Meadow in particular is just wonderful.

Play after play, you unlock new items and classes to go all rain a-risking, and you'll do so much unlocking that Jill Valentine will call *you* master. The classes all play differently, I don't know that I can really be the authority on which ones are trash and which ones are god tier, but some of them are certainly easier to own with than others.

Ok done talking about the game, gonna go play it some more.
Posted 18 December, 2013.
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Showing 1-10 of 10 entries