13
Products
reviewed
775
Products
in account

Recent reviews by xPeterGryffindor666x

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Showing 1-10 of 13 entries
No one has rated this review as helpful yet
278.6 hrs on record
A study on how to pack too much of a good thing into a good thing. I cannot remember a specific time, a location, an action, a character, even an item. I cannot remember a mere moment where I was floored or "wowed" by anything. I can't even remember a moment now that I was beyond frustration. Maybe it's due to the brain injury. This game is adequate. It does nothing better than any other DS title, it only makes dwarfs them by size.
Posted 28 November, 2022.
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No one has rated this review as helpful yet
91.7 hrs on record (43.1 hrs at review time)
Don't grow too attached to your tier one mosquito.
Posted 24 November, 2021. Last edited 18 October, 2022.
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No one has rated this review as helpful yet
40.9 hrs on record
Good
Posted 26 November, 2020.
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No one has rated this review as helpful yet
15.2 hrs on record (15.2 hrs at review time)
Summary 9.5/10
A psychological tale that paves way for emotional connections and familiarity without ever being like anything else.

The Good:
- Immaculate writing, complimenting each character, and every angle of yours
- Lacking physical combat almost completely, but replaced with a nuanced form of mental combat internalized in the main character, complex in nature, but simplified in execution with d6 rolls.
- Really great sound design and spot on voice-acting for common lines of core characters
- A freedom to f*ck up completely, triumph over the course of a day, be deduced to nothing by your own thoughts, or become a liaison for communism over the course of a few thoughts.
- The level of accomplishment felt after each day is fulfilling or completely degrading based on your ability to sleuth through a morally decimated town.
- Everything ties very well

The Bad:
- Voice acting line to line on some characters are somewhat poor, going from high in sfx to high in static, as well as some characters getting a poor vocal treatment altogether
- The pitfalls of the belief system prior to instilling it in your Thought Cabinet discourages the use of several different concepts, not knowing what you'll get in return.

Conclusion
This game is a reading game, you read more than you do anything else, aside from walking. But by God, Disco Elysium is constructed in such a way that those very things are some of the most engaging things I have ever experienced in a game.
Posted 30 November, 2019.
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1 person found this review helpful
3.2 hrs on record (1.1 hrs at review time)
eh
Posted 6 January, 2018.
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1 person found this review helpful
16.2 hrs on record (16.1 hrs at review time)
Summary 8.5/10
Unbound slaughter and devil's pace keeps you on your toes as a beautiful ambient compliments the times, the emotions, and the overall story. It's immersive, it's addictive, and it keeps giving just like it's predecessor.

The Good:
- A Soundtrack that goes from chaotic and intense to serene and quirky
- Constant illusion to plot keeps you thinking
- Stages are well thought out and compliment most play styles
- Combat is hard as hell
- The level of accomplishment felt after each stage is fulfilling and worth the struggling
- Everything ties very well
- Alternate endings, a selection of equipment, and a fun hard mode prompts to play over and over

The Bad:
- Level selection is a tad confusing
- Some levels' difficulty make getting even an average score near impossible

Conclusion
This game is not perfect. Some clipping in walls, some really horrible situations that break hands when playing with any device, but all in all, the story is fantastic. A beautiful compilation of different lives at different times makes you think and an improvement in combat from the first makes it almost superior. Even though the OST is a major selling point, the game extends, improves, ties in, and ties together a spectacular display of the violent beasts inside us. You may not know why, but you'll enjoy every heartpounding second.
Posted 27 December, 2015.
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No one has rated this review as helpful yet
2.0 hrs on record
Summary 7.9/10
A purely story-driven adventure that has no other direction but forward, but a good pace and experience in general leaves you satisfied

The Good:
- Great scares
- Good use of tactics and required "know-how"
- Cute, but bat-sh*t crazy
- Dark and Eery, while also being justified
- Sense of justice and acomplishment in the end
- Strong connection with protagonist (At least for me.)
- Great use of ambient sound

The Bad:
- Expensive for so little time I put into it and completed it
- Abysmal voice acting
- Disappointing ending, although conclusive
- Repetitious
- Sudden cuts in audio and poor blending
- Constant clipping, and extremely obvious

Conclusion
Among the Sleep is a lot like an Italian dessert. Its absurdly small, it's a poor decision, expensive and somewhat unhealthy in structure, but overall tasty and satisfying. If you loved Slender, play this. If the theme itself interests you, go for it. If you are looking for a long-lasting meal with dessert at the end, find another. It's good, but nothing I'd ever probably order again.
Posted 28 October, 2015. Last edited 28 October, 2015.
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No one has rated this review as helpful yet
3.5 hrs on record (1.8 hrs at review time)
Summary 8.9/10
In all my time spent on rogue-likes and card games like MTG, this is by far the best hommage. With divination and a little chance, a great story unfolds with thousands still untold.

The Good:
- Great integration of cards and rewards
- Strong replay value
- Simple, yet obscenely beautiful
- Well integrated scry concepts, as well as bits of Tarot inspiration
- Great voice acting, and very entertaining. I find myself listening more to the Hand than reading the cards
- Good flavor text
- Pretty soundtrack
- New areas and bosses galore.
- Very playable for lower grade systems

The Bad:
- A bit expensive with paid-for expansion

Conclusion
A very fun game if you are into New Age themed works, and possibly even a scryer yourself. Beyond that, the rogue-like mechanics holds this down as one of the greats of the genre with endless possibilities and replay value in a uniquely styled world and mechanism.
Posted 26 June, 2015.
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5 people found this review helpful
0.6 hrs on record
Summary 6/10
For the price, I'd say get FTL or wait a long while for another game. Faster Than Light is great. Convoy is good. Convoy is not great.

The Good:
- Fun combat with yes, that Mad Max feel
- Random encounters that keep the game fresh
- Easter eggs, making the game more interesting and humourous

The Bad:
- Very copy cat outlook to FTL; nothing truly new presented.
- The Mad Max feel is there, but not at all the theme. In fact, the theme is a crashed space vessel (FTL), salvaging for repairs (FTL), and collecting guns and drones to help (FTL).
- Drab story, alond with tedious bumps and missions with more bumps to slow you down.
- Repetitive with no real replay value to show for.

Conclusion
Save your money on this one. If you are an FTL fan, you'll be very miffed by the similarities and if you are not, you may reach a half hour in and quit to never play again. This game, I personally, was looking forward to possessing and it pains me to see the turn it took. The concept was poorly executed and misleading.
Posted 25 June, 2015. Last edited 26 June, 2015.
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16 people found this review helpful
1 person found this review funny
14.6 hrs on record (8.8 hrs at review time)
Early Access Review
This is Alpha, so by no means should any of this be entirely accurate after the release.

With that said, I've never been more impressed with so little time spent in a game. I have over 120 games, console games, BIG gamer in general. My favorite genre is rogue-like, survival, and strategy, so low and behold this would be of interest to me.

I know what survival games entail. Luck and balls. Walk out, get the stuff, get back before dark. Not much to it, but it's still entertaining. The one thing games like that, in general, lack is reality. Darkwood takes things some much further and differently.

Darkwood is the freeroam, pain-stakingly hard game I've searched for for a long time. They play on fears, and best of all, make things very new and real. Everything is made to scare you. Your map is realistic, where you don't have your exact locations, but you navigate via landmark. Combat is difficult, fair, aggrivating, and rewarding. Permadeath features (the rogue-like special) keeps things fresh and more valuable. Resources are far and few between, making things even more difficult.


Everything plays off each other. Everything will come for you. Everything about this game is worth it.
Posted 23 May, 2015. Last edited 23 May, 2015.
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Showing 1-10 of 13 entries