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100% review here, I'll be talking about a couple different things here, all opinions provided are just that: opinions, and might not encompass all of how other people may feel while playing this game.

Personal review of the game/why I do or don't recommend it:
Sally face is a personal favorite of mine. I hold it very near and dear to me especially as the first game I ever got all the achievements for on Steam. It's a charming little experience that will keep you guessing and has twists that often times will shock you or even take your breath away. I definitely recommend everyone to at least try playing through it once, even if not to achievement hunt it.

Replayability:
Sally face is one of those multiple chapter story driven games, there aren't a whole lot of fun repeatable gimmicks that will keep you coming back or take up a lot of your time, but a solid achievement run can net you at least an hour per dollar spent. If you're looking for 2-3 playthroughs, perhaps you want to run blind and then run again following a completionist guide, that sounds perfectly fine as long as this genre of game is for you! Of course with any game there will always be die hard fans who can play it over and over but I definitely wouldn't recommend buying it if you're looking for a good long term time waster.

Achievement Hunting:
It's short and sweet! It will definitely be a time consuming task but not one that encompasses your every day for some time. I will say that the available guides for completing Sally Face aren't as thorough as they could be (by no fault of the developers or the game itself) and it's worth cross referencing multiple guides for the more extensive ones which will take up a lot of the playthrough (such as an achievement for hearing all dialogue from one of the characters).

Visuals:
In my honest opinion, the art style is certainly something else to look at. It's got that sort of disturbing vibe that absolutely accompanies an indie horror game and completely fits the setting, I just wouldn't go changing my profile picture as a tribute to the game's stunning visuals.

Lore:
Admittedly for me, as someone who is sort of spacey and struggles to follow narratives that aren't handed directly to me, I was left a little confused by the lore. I think for the normal person understanding the lore and getting very invested into it is worthwhile and very feasible, it just wasn't my strong suit in this case. It is how ever very well written and deeper than surface level :)

Overall I loved 100%ing this game and wholeheartedly wish I could experience it for the first time again.
Publicada em 19 de janeiro.
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93.2 horas registradas
100% review here, I'll be talking about a couple different things here, all opinions provided are just that: opinions, and might not encompass all of how other people may feel while playing this game.

Personal review of the game/why I do or don't recommend it:
Spiritfarer is a really honestly sweet and moving game. You will spend the whole playthrough feeling attached to the characters and their stories, along with the world you find them in. Each character is very unique and provides a new perspective into life as you take them to pass on. It's been years since I got the last achievement and I still think about some of my experiences with it extensively. If you're looking for a game to make you all emotional and sentimental this one will do it.

Multiplayer:
This game does have some co-op compatibility, albeit limited. There is no online coop support which means you will either need a good local friend/partner or remote play, and of course, a controller. Your companion will play alongside you in the form of Stella's cat, Daffodil, and while he can't progress the story events or interact much with the NPCs, he can do menial and repetitive tasks around the ship, such as fishing. I'd argue it's more of a "little sibling wants the controller" role but in honesty my spouse tagged along for a good portion of my playthrough and perfectly enjoyed themself the whole time.

Replayability:
I wouldn't necessarily say there's a whole lot of replay value here. The game is a long one, after my final achievement I was sitting at a little over 90 hours, and that was with some rushing around toward the end. I think after some months or years pass it could be nice to revisit and experience it again with a fresh mind and new wisdom, but you won't find yourself having much reason to repeat playthroughs casually. You may however choose whenever you want to end the game so if you enjoy just collecting things, fishing, cooking, and taking care of your guests you can do that for as long as you'd like to.

Achievement Hunting:
Achievement hunting this game may be considered a hefty task but there are honestly far bigger and more daunting games out there. Most of it is collection or story based, a small few are decision based and may require a second playthrough or savescumming. I didn't really notice myself struggling or becoming frustrated with any particular achievement, but I felt it becoming sort of a chore toward the end- however this was largely because the last major content update dropped JUSTTT as I was about to get the last achievement so it meant two whole new storylines to get through before I was done. I think completing the game naturally without being blindsided in that way would be a lot more fluid and enjoyable.

Visuals:
Oh, this game is just beautiful. The character designs are very charming and the scenery almost couldn't get better for a 2D game. I was really captivated by the environment and could tell a lot of love was put into the game to get it to where it is now. If you're looking to add games to your collection with lovely and entrancing art styles this is going to be one of them.

Lore:
The lore is fairly simple and easy to follow in my opinion. You will come to understand how the characters you meet passed away and came to you, their inner conflicts and personal battles, their relationship with Stella, their favorite things, aesthetics, and complicated personalities. Some things require inferring a little bit of subtext (as is to be expected with most tasteful depictions of death) but it's all fairly self explanatory and well written.

Overall Spiritfarer was a worthwhile experience. If I needed to play it again I definitely would not be complaining, and I think if you're already on the fence about it then this should be your nudge to go for it!
Publicada em 20 de maio de 2022. Última edição em 19 de janeiro.
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