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Recent reviews by LoPony

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9 people found this review helpful
1 person found this review funny
36.1 hrs on record
Dünne Story mit unglaublich unbefriedigendem Ende (und lächerlichem Bosskampf) ...
Viele offene Fragen und praktisch keine Antworten.
Die Sidequests sind teilweise besser als die Hauptgeschichte.
Da rettet auch der after-Credits-Bonus nicht mehr wirklich viel.

Human Revolution hatte hier ein um welten bessere Story Erlebnis.

Hatte sonst keine technische Probleme (Außer ein paar abstürzen, mit denen ich leben kann).
Posted 26 August, 2016. Last edited 26 August, 2016.
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6 people found this review helpful
1 person found this review funny
7.7 hrs on record
Early Access Review
First at all, I refunded the game after several hours of actual "gameplay".
I had no connection issues or jumped on the P2W bandwagon.

I refunded because this is hardly a game right now.
I know its early access, but I can't call this even a game at all. Its lacking good and working game mechanics.

- Combat:
The combat feels dull, melee is worthless (your bow will do it all, 10 times more effective). There is no feedback on hits (beside some cheap sound FX and blood). You can't gues when to evade a zombie attack (maybe a EU player issue with the connection delay to the US servers). There is no blocking mechanic, no parry nothing ...

- Loot
The whole loot issue was driving me crazy. There is loot if you search hard enough but the whole scavenge aspect is just not fun right now. Searching a whole town for an empty water bottle and some clothe scraps is just ridiculous. It seems that the whole MMO thing don't work out for this genre. One example: you can get cloth scraps from zombies if you have a suitable weapon, but you cant loot the pillows or mattress inside houses. In my opinion, getting cloth materials shouldn't be a problem at all, there are car seats made of leather or cloth, pillows, carpets, curtains ... but we have to loot zombies for it, its just stupid design!

- Enemies:
Zombie spawning is broken. I experienced meeting more players then zombies. I had this moment where I searched for cloth scraps from zombies. So I actively searched for zombies and all I found where players or players killing zombies. Its like a crowded MMO starting area. Without the possiblity to leave that starting area ...
Besides that, if you finally meet a zombie, you can run away from it easily, they are no thread! Wolves are far more dangerous than 3 zombies at once on a headshot only server and a bear will hug you just once.

- Crafting:
I liked the research feature, where you have to find new recipes for yourself. But I turns out as trial and error because you just have so few different items that you easily can try everything without wasting much time.

- Copies everywhere:
You think you allready visited that house? No you're not, the other one was blue this one is green, major difference ;)

- Conclusion:
This game needs a lot of work. In my opinion its not worth paying 20EUR/$ for a game in this state. It may be good some day but I fear the MMO playstyle wont fit this type of game/genre.
Posted 18 January, 2015.
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Showing 1-2 of 2 entries