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In 2009, during my last semester of high school, I created the original Legion TD map on Warcraft 3. I made it just for fun, to play with friends from school.

As much as I loved Dota, Footies, Wintermaul, and every other TD out there, nothing ever felt like the game for me. I wanted gameplay that was:
a) team vs. team, so I could queue with my bros.
b) high skill cap, since I'm a tryhard.
c) strategic, without all the micro, since I have terrible aim.
and I couldn't find anything else that checked all those boxes.

...7 years of work and 283,246 lines of code later...

I am deeply tired, but proud of the game Legion TD 2 has become. Chill, like a TD, yet deeply strategic. After thousands of hours, there's more to discover.

I can honestly say that after a long day of working on Legion TD 2, I still like to relax and unwind by playing...Legion TD 2.

See you on the ladder!
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ความเห็น
Fizz 5 มี.ค. @ 5: 16pm 
W
:healer:
Schakara 24 ก.ค. 2024 @ 8: 24am 
Beast gamedev! :humiliation:
Its_MTG 16 ก.พ. 2021 @ 12: 51pm 
2,111 hours in Legion. not surprising, seeing as you are the developer.
InDaHouse 18 เม.ย. 2020 @ 9: 25pm 
+rep very nice dude! much friendly & hard sexy :P :D