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64 av 123 (52%) prestationer uppnådda:
Personliga prestationer
 

Level 2

Achieved level 2.
Upplåst 13 jul, 2014 @ 19:54

Level 3

Achieved Level 3.
Upplåst 14 jul, 2014 @ 4:03

Farming

Have humans complete a Granary Project.
Upplåst 12 jul, 2014 @ 20:16

Commerce

Have humans complete a Trader Project.
Upplåst 13 jul, 2014 @ 19:31

Metal Casting

Have humans complete a Metal Casting Project.
Upplåst 12 jul, 2014 @ 21:32

Writing

Have humans complete a School Project.
Upplåst 12 jul, 2014 @ 20:32

Paganism

Have humans complete a Shrine Project.
Upplåst 12 jul, 2014 @ 20:24

Traditional Medicine

Have humans complete a Druid Project.
Upplåst 12 jul, 2014 @ 22:13

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Upplåst 12 jul, 2014 @ 21:23

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Upplåst 13 jul, 2014 @ 0:05

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Upplåst 12 jul, 2014 @ 22:39

Genesis Era

Finish an Era with 250 Prosperity.
Upplåst 12 jul, 2014 @ 21:23

Calendar

Have humans complete a Plantation Project.
Upplåst 13 jul, 2014 @ 19:44

Theology

Have humans complete a Temple Project.
Upplåst 12 jul, 2014 @ 21:43

Alchemy

Have humans complete an Alchemist Project.
Upplåst 12 jul, 2014 @ 22:32

Education

Have humans complete a University Project.
Upplåst 12 jul, 2014 @ 23:21

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Upplåst 13 jul, 2014 @ 0:06

Classical Era

Finish an Era with 450 Prosperity.
Upplåst 13 jul, 2014 @ 19:54

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Upplåst 12 jul, 2014 @ 22:39

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Upplåst 14 jul, 2014 @ 4:03

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Upplåst 13 jul, 2014 @ 19:54

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Upplåst 14 jul, 2014 @ 2:52

Feudalism

Have humans complete a Mill Project.
Upplåst 12 jul, 2014 @ 22:01

Currency

Have humans complete a Customs House Project.
Upplåst 14 jul, 2014 @ 3:38

Questionable Ethics

Have humans complete a Mad Scientist Project.
Upplåst 13 jul, 2014 @ 20:20

Theocracy

Have humans complete a Sacrifice Altar Project.
Upplåst 12 jul, 2014 @ 21:30

Geology

Have humans complete a Geologist Project.
Upplåst 14 jul, 2014 @ 2:29

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Upplåst 9 nov, 2014 @ 1:59

Civilized

Finish an Era with a Village which has 250 Prosperity.
Upplåst 13 jul, 2014 @ 0:05

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Upplåst 14 jul, 2014 @ 2:52

Specialization

Finish an Era with a completed upgraded Project.
Upplåst 12 jul, 2014 @ 22:39

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Upplåst 14 jul, 2014 @ 2:52

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Upplåst 14 jul, 2014 @ 2:52

The First Era

Finish the first Era.
Upplåst 27 jun, 2014 @ 23:11

A New Beginning

Finish the second Era.
Upplåst 12 jul, 2014 @ 20:25

A New Threat

Finish the third Era.
Upplåst 12 jul, 2014 @ 20:50

Developing Era

Finish an Era with 800 Prosperity.
Upplåst 14 jul, 2014 @ 2:52

Vibrant Era

Finish an Era with 1000 Prosperity.
Upplåst 14 jul, 2014 @ 2:52

Booming Era

Finish an Era with 1200 Prosperity.
Upplåst 14 jul, 2014 @ 2:52

Fantastic Era

Finish an Era with 1600 Prosperity.
Upplåst 7 jun, 2017 @ 19:25

Golden Era

Finish an Era with 2000 Prosperity.
Upplåst 7 jun, 2017 @ 19:25

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Upplåst 9 nov, 2014 @ 1:59

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Upplåst 9 nov, 2014 @ 1:59

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Upplåst 14 jul, 2014 @ 2:52

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Upplåst 14 jul, 2014 @ 2:52

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Upplåst 14 jul, 2014 @ 2:52

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Upplåst 7 jun, 2017 @ 19:25

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Upplåst 14 jul, 2014 @ 4:03

Great Development

Finish an Era with a Completed Great Project.
Upplåst 14 jul, 2014 @ 2:52

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Upplåst 7 jun, 2017 @ 19:25

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Upplåst 7 jun, 2017 @ 19:25

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Upplåst 9 nov, 2014 @ 1:59

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Upplåst 9 nov, 2014 @ 1:59

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Upplåst 7 jun, 2017 @ 19:25

Sailing

Complete a Fishing Docks Project.
Upplåst 12 jul, 2014 @ 22:17

Shipwrighting

Have humans complete a Harbor Project.
Upplåst 12 jul, 2014 @ 22:31

Entertainment

Have humans complete a Circus Project.
Upplåst 9 nov, 2014 @ 23:56

Modern Medicine

Have humans complete an Apothecary Project.
Upplåst 13 jul, 2014 @ 20:34

Alloys

Have humans complete a Blast Furnace Project.
Upplåst 7 jun, 2017 @ 19:03

Astronomy

Have humans complete an Observatory Project.
Upplåst 14 jul, 2014 @ 3:33

Colonization

Have humans complete a Hamlet Project.
Upplåst 14 jul, 2014 @ 2:46

Venture Capital

Have humans complete a Bank Project.
Upplåst 9 nov, 2014 @ 0:54

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Upplåst 9 nov, 2014 @ 1:30

Famous Victor

Have humans complete a Historic Point Project.
Upplåst 7 mar, 2021 @ 10:43



Construction

Have humans complete a Workshop Project.

Trade Route

Have humans complete a Market Project.

Fascism

Have humans complete a Barracks Project.

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

World Economy

Finish an Era with at least 3 Completed Great Projects.

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Great Era

Finish an Era with 3500 Prosperity.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Après-Ski

Have humans complete a Tavern Project.

Fantastic View

Have humans complete a Nature Park Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.