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Évaluations récentes de Lelus

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Affichage des entrées 61-66 sur 66
4 personnes ont trouvé cette évaluation utile
2.6 h en tout (1.6 heure(s) lors de l'évaluation)
Gameplay 9/10
Horror 10/10
What more do i have to say? Its a good game.
Évaluation publiée le 28 juillet 2019.
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3 personnes ont trouvé cette évaluation utile
278.4 h en tout
A based man in a cringe place can make all the difference in the world.
Évaluation publiée le 24 juillet 2019. Dernière modification le 27 novembre 2024.
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3 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
75.0 h en tout (7.4 heure(s) lors de l'évaluation)
Payday 2 goes back to one of the oldest conflicts in the entertainment industry, cops versus robbers. Four hardened criminals go on their newest crime spree across Washington DC. From drug trafficking to political framing, to the Payday gang, it's just another payday.
Payday 2 is a co-op first person shooter with RPG and stealth elements. Missions have a heavy focus on a risk to reward design, often providing optional objectives within missions. Teams will frequently have to weigh their ability and the situation to get the best payout available.
Combat takes a chaotic shoot em up feel as police show little intelligence, instead opting to overwhelm players by sheer numbers and firepower. Most teams will have little trouble on normal or hard difficulties, however higher difficulties will pose a challenge even to experienced players. The large range in difficulty allows the game to appeal both to casual and hardcore gamers. Weapon recoil and animations make guns feel unwieldy and hefty, creating a very powerful hit between each shot often missing in many FPS shooters. As players level up they will gain access to skill points, allowing them to gain new abilities and passive buffs.
Payday 2 also offers players the option of using stealth to complete levels without being detected at all. While this can be enjoyable for some, players who are not skilled in the stealth approach will often find themselves waiting around for the 'all clear' back at the spawn zone. Combat can keep players engaged during timed objectives; stealth leaves you just standing around twiddling your thumbs.
While missions are short (mostly lasting 10-20 minutes average), repetition of levels quickly becomes frequent. Replaying the same mission, objectives will remain the same yet many aspects of the level design can change. Levels have many random factors which will force players to alter their approach to a mission. These random factors can range from an escape door no longer existing to the location of the primary objective. Random elements add a lot of replay value to missions as well as stopping players from acting out the same plan repeatedly.
Strong dependency on working as a team can cause public games to be frustrating at times, however they still remain functional and entertaining. Playing with a group of friends is where Payday 2 shows its strengths: a team works tightly together within the chaotic action. Single player, with or without bots, is poor making its simple AI and repetition more apparent, and should be completely avoided. Downloadable content seems reasonably priced, offering new weapons and levels to play. Those who own DLC missions are able to host them, while friends and other players can join without having to own the same DLC.
The price tag comes just short of most AAA titles and the same could be said about the gameplay. Missing animations and high repetition make Payday fall just short of what we expect from top budget titles. Although Payday 2 plays rough around the edges at times, its solid and heavy hitting shooting mechanics along with its RPG and stealth elements allow it to appeal to anyone interested in the action genre.
Pros:
+A role available to all who enjoy the FPS genre.
+Randomized maps add replay value to missions.
+Weapons feel powerful and weighty.
+Dependency on teamwork without feeling too weak alone.
+Free content updates.
+DLC does not separate the community.
+Great soundtrack.
♥♥♥♥:
-Stealth can fail because of synchronization issues and bugs.
-High repetition of missions.
-Absent animations for actions such as jumping.
-Hackers can be prominent in public games.
-Bugs after updates are common.
Évaluation publiée le 24 juillet 2019. Dernière modification le 15 mai 2020.
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4 personnes ont trouvé cette évaluation utile
8.6 h en tout (7.7 heure(s) lors de l'évaluation)
cs lite
Évaluation publiée le 24 juillet 2019. Dernière modification le 15 mai 2020.
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1 personne a trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
3,459.8 h en tout (3,416.9 heure(s) lors de l'évaluation)
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Évaluation publiée le 9 juin 2019. Dernière modification le 2 juillet.
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Personne n'a trouvé cette évaluation utile
15.1 h en tout (4.7 heure(s) lors de l'évaluation)
This wasn't a game. It was an experience of the highest art. The thought provoking commentary on the meta-physical abstracts of the quantum realm are only recognised by the highest level gentlemen gamers. If you IQ below 120, I'm sorry to say but you just won't be smart enough to understand why this game was gifted by god, otherwise if you're a fellow intellectual, you will play this game and you every single sense will be graced by the awe and beauty that is blood and bacon.

Would I recommend this game? Only if you're ready to witness perfection and be apart of something so pure that your heart will no longer be able to turn back.

9/10
Évaluation publiée le 9 juin 2019. Dernière modification le 15 mai 2020.
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Affichage des entrées 61-66 sur 66