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Recent reviews by Leenbow

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Showing 1-10 of 48 entries
No one has rated this review as helpful yet
23.0 hrs on record (8.9 hrs at review time)
Early Access Review
Lethal Company (LC) alternative, feels even like LC upgrade. Amazing game for 3+ players

Pluses:
+ Great physics
+ Cool interaction tool idea. Most things can be taken, moved, thrown. This includes your teammates and smaller monsters. Brillian thing
+ Super fun - physics interactions are amazing and proximity chat makes experience hilarious
+ Great optimization - game looks nice, physics feel amazing, yet no lags were discovered on semi-old pc
+ Shopping experience is super fun too. You can test most items on your friends even without buying (shotguns, grenades, swords, etc)
+ Nice progression - levels actualy feel more diverse and increasingly hard (compared to LC where it felt more random and generic)
+ Cheap! - game is pretty cheap (at -20% early price) for what it offers

Nuances:
* No round timer - levels can take super long time if some people die and 1-2 remaining try to recover loot (and revive teammates) by themselves. This usually occurs at harder levels
* More casual than LC (you can hide almost anywhere)
* Less scary than LC (because you can hide almost anywhere))

Minuses:
- Level generation bugs - some level generation things may feel unfair or stupid, usually at higher levels. Like huge Griffin statue (high valued loot) generates at the end of a very narrow, twisted, deep tunnel. Good luck getting that out. Solo - pretty much impossible, duo - this will take way too much time and nerves with million opportunities for monsters to catch you
- ...other bugs. Again, in narrow tunnels some huge monsters may get stuck. This may block you\loot or just force you to waste a lot of time. Bad.
- Shop economy feels weird in multiplayer. You probably want to buy upgrades to become stronger permanently, but then you don't have enough money for temporary items like pistols. ALSO: 1 quick troll person may steal all the upgrades to themselves (or those generally will go to the quickest). That is not fair or cool.
- Some objects feel annoyingly brittle - receive huge damage from the smalles impacts
- Steam banner (and game main symbol) is bad to the point of misleading

Upsie, a lot of text

Minuses actually don't feel that bad (bugs were rare) and hopefully will be patched.
Game feels increadibly fun and more coherent than vanilla Lethal Company. Lethal Company needed mods to truly shine, but R.E.P.O. is in a much more stable state by itself
Posted 2 March.
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No one has rated this review as helpful yet
40.9 hrs on record (6.6 hrs at review time)
This is a masterpiece, ladies and gentlemen! *pops up champagne*

Pluses:
+ Electro music paradise. Great creative tracks, a lot of them, big variety - from chill to jazz to metal. Some of my outside-of-demo favorites would be: Spookhouse pop (<mostly> chill), Count Funkula (jazz), Matriarch (epic metal)
+ Great art style
+ Fast energizing gameplay - mindshaker, but without negative energy often present in online competitive multiplayer. Satisfying hard difficulty, and it can be swapped anytime to not be intolerable. Also, it's hard to sit in this game for too long in one sitting - which is a great trait.
+ Fresh gameplay - not a typical rhythm game (but a fusion: rhythm game + visual puzzle)
+ Minigames are charming and more fun than one could expect

Minuses:
- Story approach could have been better. It's feels kinda simple, too fast, incohesive, at times. I can see why they went with this approach - story is not the most important part of the game. But with cool art like that it's still a shame

Summary:
Masterpiece game - energizing and fun, beautiful, with amazing electro music pool
Posted 11 February.
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No one has rated this review as helpful yet
12.8 hrs on record
As someone who never played overwatch and dislikes shooters:

- This is, indeed, a shooter
- Performance heavy + unoptimized game, some maps are unplayable on my semi-old PC no matter the settings (but then most others are super smooth and without lags, idk what is this instability)
- Was fun at very start, but then smart enemies started to kick in and kick butts. Two outtakes from this
* ... matchmaking feels bad. Enemies are either too good and coordinated, or, more rarely, they can't do anything.
* ... balance feels... not cool. Support heal is super strong. Feels like you need both high skill and high teamwork to do anything in this game - and roaming solo is not a viable option ever. Compared to something like LOL - this feels like a game of constant teamfights. I don't like dat.

Also, fk that Naruto in particular, I mean, Loki. Healing everyone, while hiding between clones, sitting in invisibility or cosplaying someone else. Good luck understanding where he is. Throwing good players on that hero against newbies bad at the game is quite cruel.

Good points are that the characters are diverse, game has good art and, gameplay wise, is completely free.
Posted 1 February.
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1 person found this review helpful
16.6 hrs on record (6.8 hrs at review time)
Demo feels as an amazing game on its own (with an awfully good price!). Small. But challenging. With superior music and quite energy charged gameplay

Surprised how they managed to transfer so many necrodancer mechanics to the 3-row corridor

Note: While it seems small, completing even hard difficulty is... actually hard. And then there is impossible. Trying to complete impossible will probably make this Demo a triple A game in lenth for the likes of me, lol
Posted 5 October, 2024. Last edited 28 October, 2024.
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3 people found this review helpful
1 person found this review funny
12.0 hrs on record
An ode to madness, it's no surprise that Fran is a classmate of Alice. While I enjoyed this gloomy masterpiece, the game is one of those that ends up leaving many questions. The main one being "How much of what's going on was even real?" (from the game universe perspective). It's clear that not everything that happened was imaginary, but to what exact degree is... hard to understand. Game theory time, I guess?) Haven't done this for a while

Gameplay was ok, but some puzzles were annoying (and required googling). Fits the madness theme, though)
Liked the Two Worlds mechanic, with second one accessible through drugs)

While I often dislike the confusion aftertaste in games like this, I did enjoy the ride. Story and mystery are strong here
Posted 4 October, 2024. Last edited 4 October, 2024.
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No one has rated this review as helpful yet
183.7 hrs on record (54.5 hrs at review time)
A game I will never complete, as it's gameplay becomes increasingly more boring with time and I just drop it somewhere along the way...

Hella good gameplay with brutal random which is generating dramas. Brilliant dark atmosphere and bosses. And the best narrator I've ever heard.

"Circle in the dark, the battle may yet be won"
Posted 28 September, 2024. Last edited 28 September, 2024.
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No one has rated this review as helpful yet
3.9 hrs on record
Is kiiinda good in multiplayer, if you are into supermarkets. And "za darmo to uczciwa cena"!

But, as fun as building castles of carton boxes is (and annoying everyone around with broom), I don't think I will play this ever again
Posted 28 September, 2024. Last edited 28 September, 2024.
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No one has rated this review as helpful yet
71.9 hrs on record (60.5 hrs at review time)
Pluses:
+ Simple yet rly fun roguelike gameplay
+ Plot descriptions are only half-serious... those are funny
+ Better then you might think from screenshots
+ Fun collectathon (gameplay is basically about collecting achievements and unlocking characters and stuff)
+ Big and mostly cool music pool (my favorites: "Forest Night Fever" and "Peji 18")
...has kazoo music versions, which are also quite good! at destroying braincells
+ Has garlic, which is good for your health

Minuses:
- Grindy timewaster
- Becomes less exciting with time (but not as fast as one might expect)
- Sometimes its hard to see sh*t
- No vampires
- ...and I highly doubt if there are survivors
Posted 28 September, 2024.
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1 person found this review helpful
8.8 hrs on record (8.5 hrs at review time)
Early Access Review
Actually a much better version of Among Us, imo - saying as the one frustrated to play as in impostor in amogus.

Some pluses in this one:
+ 3d means that something may happen right behind you and you won't notice. Also there is backstabbing
+ Impostors can see and actually do tasks, to fool the employees
+ Impostors can win by sabotaging tasks and wasting time, even without killing anyone! This is amazing. Just hide something that everybody needs. Or accidantly burn the pizza, a few times. Or accidantly explode the reactor, etc
+ Employees can own weapons too. This may lead to a complete massacre, which is fun!
+ No "meeting" or "voting out" phases. You can talk whenever and kill whenever.

± Requires ~6+ people (friends...) to truly shine. 5 is somewhat ok. But 4- feels not enough.
± Stamina system needs to get used to. Killing yourself by running out of stamina while trying to kill others is weird
± People who are good at shooting games (like CS) will have an edge. Guns are strong and efficient way of killing IF you are good at aiming. You literally can be able to kill 3+ people in a row, if you are lucky with gun/ammo and can land a headshot on everyone. Holy random often fcks up even those people, though, so its not too bad...

Minuses are rather minor:
- Weird controls. Item swap on E is annoying, and holding rightclick throws item on leftclick (don't try to aim the gun by rightclicking, lol)
- No voice controls for separate users. We had one that was too quiet
- UPD: I keep getting fcked up by running out of stamina, ocasionally. It's visuals\sounds should be more noticeable, imo
- I can imagine that by playing extensively experienced Employees may make the game somewhat boring

All in all, feels both deeper, more balanced, more random and more noob-friendly than Among Us. This kind of multiplayer gameplay feels really fresh! (though I hope they will add more maps in the future)

...wow, that's a lot of letters for sure
Posted 25 August, 2024. Last edited 30 November, 2024.
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No one has rated this review as helpful yet
6.5 hrs on record
Good game with an interesting twist to it. But if you suck at shooting games, you will suck there too(
Note: unplayable for 5 people.
Posted 3 July, 2024.
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Showing 1-10 of 48 entries