No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 444.7 hrs on record (205.9 hrs at review time)
Posted: 19 Nov, 2019 @ 7:20pm
Updated: 24 Nov, 2021 @ 10:17am

The game play is simple, if you have played games like Prison Architect, you have a general idea of how the building and management works.
Had this game since early Alpha and it has only gotten better since version 1.0 release. The modding community and support from the Devs has made the game even greater in its replayability.

The game works by you picking your "story teller" which influences the difficulty and style of play you have, either as a casual builder game, a more random anything goes game or a balanced approach. All of that will dictate how often other factions may raid you and how intense those raids may be. How often environmental events will take place and how bad it may be. As well how often your colonists may get sick from diseases or screw up construction or just social interactions.

Vanilla game is a bit boring mid-late game in the story you are in, especially after a play through or two. But as I mentioned, the great modding community allows you to tailor the game content to what you prefer to do in the game, whether it be a more weapon and military approach with new weapons research and prosthetics or if you prefer the more agricultural approach with more plants, and trading, There is even a mod that brings in oil refining and another for atomic research for power and weapons. And not to mention the many alien race mods and some faction mods pertaining to other games such as warhammer or mass effect just to name a few.


I greatly recommend this game for anyone who likes colony management sims.

Update: Everything still applies and more so. If you haven't played this game, you are choosing to miss out on possibly the greatest thing your measly speck of inconsequential and meaningless life could ever experience.
Was this review helpful? Yes No Funny Award