132
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reviewed
1415
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Recent reviews by l00xy

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Showing 1-10 of 132 entries
No one has rated this review as helpful yet
9.8 hrs on record (9.4 hrs at review time)
I’m giving this a positive review purely out of respect for the story, not the experience. The premise is great, the plot is wild, and it keeps pulling you deeper like a weird psychic noir soap opera. David Cage out here doing David Cage things, and honestly? I was into it.

But let’s talk about the so-called remaster. This thing runs like it was ported through a microwave. On a modern PC, it struggles harder than I do trying to remember my Steam password. Menus lag like they're waiting on dial-up, and the controls have all the responsiveness of a drunk raccoon on ice.

Now the action sequences... oh man. You know what's more fun than these QTEs? Simon Says. At least Simon has the decency to be short and to the point. Here, you’re doing a 12-button DDR routine while the plot screams at you in the background. It's less "action" and more "finger yoga."

And yet... I liked it. Somehow. The story carries this entire game on its back like a narrative mule, desperately trying to get you to the credits before your patience combusts.

This game desperately deserves a proper remake. Look at what Quantic Dream achieved with Detroit: Become Human – smooth gameplay, gorgeous visuals, emotionally-driven storytelling, and no ancient menus held together by hope and duct tape. Now imagine Fahrenheit with that level of polish. Goosebumps, right?

Until then, play for the story, suffer through the rest, and keep a walkthrough open.
Posted 5 May.
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1 person found this review helpful
0.3 hrs on record
You walk around a desert island while people dance, shout, and do... whatever it is they’re doing. There’s no real goal, no instructions, no explanation.

I’m not entirely sure why I played it.
I’m also not entirely sure if I liked it - but something in my brain clapped.
Posted 5 May.
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No one has rated this review as helpful yet
13.7 hrs on record
Pot Farmer really captures the thrilling, action-packed life of growing weed... if your idea of excitement is clicking the same button 10,000 times while your soul slowly evaporates.

It’s a clicker, and not even a clever one. You water, you harvest, you upgrade, you wonder what you’re doing with your life, then you click some more. There's no depth, no surprises, just a lot of "wow, can't wait to buy slightly faster watering can."

If you enjoy games that play themselves while you reconsider your hobby choices, this one’s for you. Otherwise, maybe just grow a real plant - at least that won't judge you for your time management.
Posted 30 April.
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2 people found this review helpful
15.0 hrs on record (14.7 hrs at review time)
Grim Fandango Remastered is a gem - charming, witty, and soaked in that unmistakable LucasArts vibe. The humor is top-tier, the kind of quirky, clever writing that makes you grin even when you're stuck on a puzzle for an hour. Manny Calavera is an absolute legend, and the worldbuilding? Pure Day of the Dead noir magic.

The story is genuinely interesting, filled with weird yet lovable characters and plot twists that keep you curious the whole way through. It’s like a detective story set in the afterlife, but with more jazz and more skeletons.

Now, the puzzles… yeah. Let’s be real. They're often deeply unintuitive. The kind where you try using a rubber chicken on a forklift and suddenly you’ve solved the mystery of life. This is one of those games where having a guide handy is less cheating and more self-care.

Still, despite the brain-melting puzzle logic, it’s absolutely worth the ride. The remaster brings a nice visual polish and that gorgeous re-orchestrated soundtrack, which makes wandering the Land of the Dead even more enjoyable.

A must-play classic. Just don’t feel bad when you alt-tab to a walkthrough. Everyone does it.

"My scythe... I like to keep it next to where my heart used to be."
Posted 16 April.
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1 person found this review helpful
46.3 hrs on record (43.0 hrs at review time)
I've played Detroit: Become Human more than five times, and each time I finish it, I find myself sitting in silence, absorbing the weight of my decisions like I just walked out of a very intense, beautifully acted sci-fi drama. This isn’t just a game - it’s an experience, one that’s stayed with me long after the credits rolled.

The branching narrative is insane in scope, but what’s even more impressive is how consistently grounded it all feels. Every choice matters. Not in the cheap “illusion of choice” way, but in meaningful, character-driven ways that ripple across the story. One small action can completely change the fate of a character - or the entire arc. And the best part? There’s no definitive “right” path. Each playthrough genuinely feels like your version of the story.

Visually, the game is stunning. The facial capture and animation are near-photorealistic, and the attention to detail in the environments pulls you into a near-future world that feels both foreign and uncomfortably familiar. And the soundtrack? Pure emotional fuel. Every character has their own theme, and it works - just like the writing, the pacing, and the sheer ambition of it all.

Connor, Markus, and Kara aren’t just protagonists - they’re vessels for exploring some seriously deep questions about identity, freedom, morality, and humanity. And the fact that the game never forces you down one moral path is what makes it so powerful. You get to ask the hard questions… and live with your answers.

After multiple full runs, I’m still discovering new scenes, alternate outcomes, and hidden dialogue. Few games respect the player’s agency this much. And fewer still manage to do it while telling a gripping, emotionally complex story that plays like prestige television.

If I had to nitpick, the only real downside is the optimization in certain parts of the game - it hiccups now and then on PC. But honestly? It’s such a minor issue that I just blink past it like it never happened.

If you’ve ever wanted to star in your own interactive sci-fi drama, Detroit: Become Human is as good as it gets. It’s cinematic, replayable, thought-provoking, and, most importantly, unforgettable.

This isn’t just one of my favorite narrative games - t’s one of my favorite games, period.

It even made me go back and play every other Quantic Dream game. That’s how good it is.
Posted 8 April. Last edited 8 April.
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2 people found this review helpful
0.3 hrs on record
Project Borealis: Prologue is a cool little tech demo that gives off serious Half-Life vibes. The visuals are nice, the atmosphere is spot-on, and it definitely feels like it could become something amazing.

Buuut getting it to run was more painful than it should’ve been. And I don’t even have a potato PC! For something that lasts about 10–15 minutes, it really made me work for it.

Still, once it works, it’s a fun little tease of what might come. Just don’t expect a full meal—this is more like licking the spoon.
Posted 8 April.
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2 people found this review helpful
4.1 hrs on record
Early Access Review
Who needs VR when Tabletop Playground brings the wild, unpredictable world of board games to life right on your screen? I haven't donned a headset, but I've still managed to witness dice fly, cards perform gravity-defying stunts, and mini figurines stage their own epic battles.

This game is like your favorite board game night cranked up to eleven—each piece has a personality, every move is a delightful surprise, and even the simplest game turns into a side-splitting, physics-fueled spectacle. Imagine chess, but with a sense of humor that makes you snort-laugh at your screen!

If you're after a non-VR, laugh-out-loud, strategic chaos fest, Tabletop Playground is your ticket to a wildly entertaining game night. Roll those dice, flip those cards, and let the hilarity ensue!
Posted 18 February.
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No one has rated this review as helpful yet
7.7 hrs on record
A New Frontier brings a lot to the table, and thankfully, it’s not just more undead groaning. This installment dives into new characters and a fresh storyline while still keeping the emotional gut punches that the series is known for. Javier is a great protagonist, and watching his family drama unfold against a backdrop of chaos feels like binging a particularly intense season of a TV show.

But let’s be honest—Clementine steals the show. Watching her grow from the wide-eyed kid we met in Season 1 to the hardened survivor she is now is nothing short of amazing. She’s the perfect mix of badass and heart, and every decision she makes feels like a masterclass in how to survive a zombie apocalypse while keeping your humanity intact (well, mostly). You’ll root for her, cry for her, and probably apologize to her every time one of your choices messes up her plans.

The graphics are polished, the choices feel meaningful (even if the game loves to remind you that someone will remember EVERYTHING), and the action sequences are sharper than a machete to a walker’s skull. While I missed the OG cast at first, the new characters grew on me faster than a zombie infection.

Sure, some choices felt more like 'illusion of choice,' and a few plot twists are easy to spot, but honestly? I was too busy crying over yet another heartbreaking death or Clementine’s latest moment of growth to care. If you love The Walking Dead series or just enjoy emotionally devastating games, A New Frontier is a solid addition to the saga. Just keep tissues nearby.
Posted 28 December, 2024.
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2 people found this review helpful
1.0 hrs on record
Florence is a charming, bite-sized game that presents the everyday life of an average girl and her romantic ups and downs. The way it tells the story through quirky little puzzles and interactive moments is kind of like playing a scrapbook. You’ll breeze through it in under an hour, and it's perfect for people who enjoy relatable love stories without having to commit their entire weekend.

But here’s the thing: does it deserve the ‘Overwhelmingly Positive’ rating? Ehh... I’m not so sure. Don’t get me wrong, it’s cute, and the art is nice, but it’s more like reading an artsy Instagram post than playing a game. It's like, 'Oh cool, they had their first kiss!' and then boom — you're done before you can even grab your tissues. Where’s the post-breakup ice cream binge and dramatic texting scenes?!

The relationship is sweet, and relatable, but I was left wondering if Florence was ever going to Netflix-and-chill with something more... substantial. It’s like the game itself is your friend telling you about their new romance, but they skim over the juicy details and you're like, 'That’s it? You just hugged it out? No drama?'

Overall, if you want a quick, lovely story with some 'aww' moments, Florence is great. But is it 'Overwhelmingly Positive' great? Maybe we need to pump the brakes a little there. Still, it’s a cute way to spend an afternoon – like a mini rom-com without the popcorn.
Posted 10 September, 2024.
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No one has rated this review as helpful yet
7.2 hrs on record
So, here’s the deal: I don’t usually enjoy puzzle games. They’re just not my cup of tea. But The Witness? This game had me glued to the screen like a cat to a laser pointer.

The island is so stunningly beautiful, it’s like stepping into a living painting. Seriously, I spent the first hour just wandering around, gawking at the scenery, and pretending I was on a tropical vacation. Who needs a travel agent when you’ve got this game?

Now, about the puzzles. Normally, I’d rather chew on a brick than solve intricate brainteasers. But The Witness somehow managed to keep me engaged. Each puzzle feels like a little victory, and before I knew it, I was hooked despite myself. It’s like the game whispered, 'Come on, you got this,' and I begrudgingly agreed. I started to feel a strange satisfaction every time I solved one, even though I still couldn't believe I was actually spending my time on puzzles.

But let’s be real: the real magic of The Witness is its ability to make you feel accomplished while also reminding you that you’re just a visitor in the land of puzzle aficionados. Every time I solved a puzzle, I felt a mix of triumph and disbelief, like I’d just successfully parallel parked a spaceship.

In conclusion, even if puzzle games aren’t usually your thing, give The Witness a shot. You might just find yourself becoming a reluctant fan, like I did. Now, if you’ll excuse me, I’m off to stare at some more lines and pretend I know what I’m doing.
Posted 10 July, 2024.
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Showing 1-10 of 132 entries