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Recent reviews by kowallawok

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
851.9 hrs on record (720.3 hrs at review time)
Devs don't fix
Posted 27 May, 2020.
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2 people found this review helpful
3,162.5 hrs on record (2,927.2 hrs at review time)
Terrible
Posted 21 November, 2019.
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No one has rated this review as helpful yet
61.1 hrs on record (35.5 hrs at review time)
Really good, but if your enemy had bad connection then you suffer not them, your turn basically is skipped because your data isn't sent to them and the timer runs out.
Posted 26 October, 2018.
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No one has rated this review as helpful yet
2.0 hrs on record
Bad game, boring to begin with. Cliche nothing special
Posted 2 August, 2018.
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1 person found this review helpful
302.0 hrs on record (196.2 hrs at review time)
Early Access Review
This game man, i'd had it since 2015 and the only reason I had taken a break from it it ever is because it got repetitive. But since they've updated it a pretty fair portion in the last several months. It seems to me very obvious that they listen to the community. Awhile back it had an annoying amount of bugs/glitches but they got fixed fairly quickly once the game got a community. When I restart the game for any reason I don't mind. It's fun restarting. But is it worth the $20? Personally I don't know. I got this game when it was free and since then I've been tremndously happy. But $20? I don't know it just depends on how much you these "RPG" like games or single player casual robot car games. Maybe $10? or 15. Overall I'm amazingly impressed with the work Payload Studies have put into it. I love this game and I hope you do too
Posted 21 February, 2018.
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1 person found this review helpful
1 person found this review funny
323.0 hrs on record (270.8 hrs at review time)
Early Access Review
i've been with this game for awhile and i took a break recently and when i came back i was honestly scared by everything new i started a new game to understand it but they took out the tech tree, i have no idea how long ago which makes me think whats new

its overwhelming, ill keep playing cause this game is what i like to think pioneer of these types of games and its awesome but scary for new players and the tdm as your first gamemode is a bit boring compared to the old tdm with the cool objective and teamwork isnt used at all in the tdm because one person can go on a rampage with an overpowered weapon for that level because they keep giving weapons that may not be balanced and that people dont ask for
and maybe its just their awesome build oror a bad build with an overpowered weapon its just that i wish that there was some kind of overall introduction what they give you isnt enough i think or maybe it is for first coming players. i loved this game and its gotten FAR to far for people to keep up

there is a lot to take in so what im pretty much saying is that its big game now and its growing a lot but its overall a moneymaking game to some and some people are making their own which i srongly encourage but i see a loss of community and people just try to gain the robits by selling bots which makes this game a financhal game and not with many unique bots because ithas such a big robot selling market

most people dont really have this going through their heads as they are making their bot "this is my bot and i make it for my play style just for me" and now its all over the place with people selling their bots where you dont know if the enemy actually put effort and thought into their bot or just bought it because their lazy. in all im sayingthis game had potenial before all of this with the teirs and tech tree it was much better back then but they made it very complicated and it doent help new players
Posted 21 July, 2016.
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Showing 1-6 of 6 entries