2
Products
reviewed
0
Products
in account

Recent reviews by frostyy

Showing 1-2 of 2 entries
1 person found this review helpful
3,274.5 hrs on record (3,182.3 hrs at review time)
I hate this game
Posted 27 September, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
1 person found this review funny
0.0 hrs on record
EDIT - I'm not sure why it shows I have 0 hours in the game, you can see on my profile I have 42.

This is a short review I sent to my friend like three weeks ago straight after completing the game and although it sounds very critical (I was fresh off the final quest and annoyed I couldn't carry on with side quests that I thought I could go back to), now I kind of feel like going back into it and trying out some different factions. It includes one example of a nearly constantly occurring issue with this game. So you can kind of scale that one bug, or whatever you'd call that, to the whole product.

Note - I did end up purchasing Oblivion instead, which fits more into my gaming climate of fighting trolls with swords instead of shooting them with ARs. Which is maybe why I didn't become an instant fanboy like with other Bethesda titles.


Honestly, I will rate the game 6.5/10. 7 seems like too much, bearing in mind that I decided to pick it up 10 years after release and finally chose to play the vanilla version only.

I'm a person who loves RPG games mostly for the immersion in an alternative to life story. And in that regard, It feels like New Vegas had so much potential, yet you can tell it was rushed. I prefer open world games that don't drag you by the hand and let you explore by yourself, but I believe they tried to do that too much here where you jump between scenarios and main quest lines if you're not sure what you're doing (like myself the first time round playing it) and the story line just stops making sense with too many contradictory events taking place at the same time. Some environment responses are just plain dumb in places (explained below), and some areas are so difficult to navigate around it made me want to throw my monitor out my window (looking at you REPCONN). However, the story itself is so interesting that you just ignore all those annoyances and keep going with it to find out how the conflict of the main quest line will develop. The whole concept of nomading through a lawless desert and murdering people who simply looked funny at you was also amazing.

Still, as I said before, this freedom came in a package with some ridiculous plot holes -

At one point when going into New Vegas, I had a girl companion with me and a gang member wearing fancy pyjamas from a group called "the Kings" made a smirky remark towards her. I decided it would be funny to punish him and his whole group for the utter disrespect, but as it turned out, the group was somewhat important to the quest line. Which I found out after my quick save file was overwritten when exiting the building, meh. In effect, some of the NPCs around the world were making weird comments where firstly when I walked by them they would shout that "they're glad that somebody finally got to them Kings", but then gave me a quest to murder them and their Leader. So after they finished their dialog, I just started a new one where they were like "good job on killing them" whilst I was standing next to the them this whole time. Kind of ruined the immersion.

Some of the issues that I had with this game are smoothed upon in for example Skyrim, which for sure is the superior cousin of New Vegas. You can tell that people were working on it for years, not for a year and a half like they did here.

Nevertheless, taking into account that Obsidian only had 18 months to make this whole thing, it is a masterpiece, but still - more conceptually than in practice though.
Posted 29 April, 2020. Last edited 29 April, 2020.
Was this review helpful? Yes No Funny Award
Showing 1-2 of 2 entries