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Recent reviews by kittycatgirl2k

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No one has rated this review as helpful yet
32.2 hrs on record
Cozy building management game with 2D side scrolling hands on action and tower defense mechanics. Your job is to build a soup factory on each planet from scratch, and find the ingredients to mix and match tastier soups to best the competition. The factory must also be defended from your rivals who attempt to sabotage your factory and put an end to your souperior soups. This is most fun in multiplayer, which I've only tested in couch Co op split screen. The game play loop is wonderfully satisfying, as you dig through each planet, finding upgrades and fighting for ingredients. The graphics are aesthetically pleasing, simple and brightly colored, so it's easy to tell what everything is in the world. Honestly, it's one of my favorite couch Co op games, and every time I boot it up, everyone gets sucked into the alien world of soup canning. It's brilliant, cute and fun, and everyone should give it a chance.
Posted 24 July, 2022.
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1 person found this review helpful
13.7 hrs on record (1.5 hrs at review time)
Charming art style, great off-the-wall writing, multiplayer, and lots of endings make this a fun little dating sim to keep coming back to. It's fast paced and just the right length for friends to join in, without them becoming bored. If you are looking for a dating sim with an engrossing story, then look elsewhere. However, if you are looking for a fun game that takes about an hour per play through, this is the one for you. We had a blast playing it local multiplayer couch style, and you will too!
Posted 29 April, 2018.
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No one has rated this review as helpful yet
0.2 hrs on record
This was gifted to me... and it is terrible.
The graphics are ugly, and glitchy. It is multiplayer only and the servers are dead. There were literally 2 other people logged on, not enough to even start a match. I feel sorry for anyone that was suckered into paying 15 bucks for this atrocity. It was entertaining for a laugh, however.

And the quit button on the menu is broken.
Posted 25 June, 2016.
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1 person found this review helpful
2.1 hrs on record
The Deer God is a lovely platformer with light adventure elements. You play as a deer who has to do tasks for humanity and deerkind alike, in the name of redemption. Your deer gains abilities, items and spells as you progress through the world in search of the conclusion and enough food to get you there. The puzzles and quests were both simple, and the gameplay was very responsive for me. Your deer is fleet and bounds through the levels with precision. The only times I died were when I fell into spike filled pits from sheer stupidity. With the gorgeous 2D scenery to soak in and atmospheric music, The Deer God was a wonderful success for me, I found it to be a blast to play. The blending of quests and action works very well. If you love artistic games, platformers, or games with light quests, then give this one a chance.
Posted 13 February, 2016.
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1 person found this review helpful
17.0 hrs on record (16.0 hrs at review time)
This is one of those "hidden gems" that you discover by buying on a whim. This one was attractive for its couch co-op. There aren't enough games that support the local multiplayers, but this is one destined to shoot up to your "most played" list. Tallowmere is an ugly game that oozes charm. Controls are tight as can be...if you die, it's your fault. Rooms are random and increase in difficulty as you fight your way through and are peppered with event rooms...capture the flag, rescue the lady, bosses, the vial room, rooms that change time speeds.. These keep it fresh and lively.

There is no lack of loot and the upgrades pouring in keep you excited for the next weapon on the horizon. Tallowmere also has tons of options for tweaking the difficulty or setting challenges. The game is random enough and offers a wide variety of tweaks to keep you busy for a good long while.

In short, this is an addictive 2D dungeon crawler roguelike that is Dark Souls crossed with Spelunky.
Posted 5 January, 2016.
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46 people found this review helpful
1.0 hrs on record
This game has the potential to be a huge indie hit if it had a little more love put into it. RPGs live or die on their writing and this one has both clever writing and a quirky, engaging premise. Unfortunately that's been wrapped up in stock RPG Maker graphics and music. More originality in those areas would go a very long way. As it is, the game seems very much worth playing, as it definitely entertains. I'd recommend it at the less than a dollar sale price point.

As for the people complaining about where the Kickstarter money went.... The guy didn't even make enough to pay my rent for a month and clearly detailed where it all went, including paying a couple of people for some original assets. It still wasn't dven enough to compensate for the creative work he had done if he had kept it all. It can clearly be seen itemized out on his Kickstarter page.

Does Cubicle Quest need work? Yes.
Does it detract from the game? No.
Is it still fun? Yes.
Posted 3 January, 2016.
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41 people found this review helpful
7 people found this review funny
6.8 hrs on record
This game ranks as one of the biggest disappoints of my life and disturbed four people that represent three generations of gamers. Good job Broken Rules! We all need therapy now!

As you can see from the screenshots, Raetikon is visually stunning, with gorgeous graphical design and an engrossing world. It plays like a simple Metroidvania type game that relies on puzzle elements. Areas are gated off behind a "collect the bits" mechanic, but everything is so pretty, you don't even mind. The creature designs are origami given life. You play as a weird bird with shoes, that controls very much like the arcade game Joust, which works very well and seems fluid. The game dumps you right into the action, leaving you to figure things out, which is refreshing with all the hand holding these days. The story is pieced together by collecting runes to decipher ancient tablets, a gimmick that my kids and mother both enjoyed as they worked together to crack the code. It's not a necessary thing to accomplish to beat the game, but a nice side diversion. The music is also suitably haunting.

Sounds good so far, and it is. We enjoyed the laid back pacing that I would liken to the exploration of Proteus or Journey. Some have complained of the difficulty, but I had no issues, and only died once, in the bramble maze while being reckless. And there's two major issues with this short little game.

BUG. I have seen on forums where the developer promised to fix this over a year ago and guess what? They didn't. It's still there. If you open the areas in an order that the developers did not intend, the game becomes impossible to complete the traditional way. You get to a point where you are short three gold slivers to progress, and they simply do NOT exist if you mistakenly tackled the areas in the wrong order. This happened to me and the only way past it is through ANOTHER BUG that allows you to access the end areas by an obscure method. We wandered around for almost two hours backtracking, thinking that we were just missing a few slivers. It was triple checked, so I hit the internet and found mention of this bug on a forum. None of this was repaired as promised, so do NOT leave the area above the evil tree for last or you will have problems.

FINALLY... it's the ending. It IS memorable, you can't take that away from it, but does it ever kill a bit of your soul and leave a bad taste in your mouth. You go from heroic hope to stupid and evil.

SPOILERS!!!
....
....
...it seems through the whole adventure of Secrets of Raetikon that you are trying to save animals in cages. Yet at the end, you find out that you kill them and use their blood/essence to power a primitive game of Pong. After the credits, it dumps you into free roaming mode. The real horror is here, for not only did you murder the caged animals, but EVERY SINGLE animal on the planet. Everything is dead. Everything. So your stupid bird could play Pong. It's depressing and senseless.

We had talked about how fun it would be to just go back and replay it but that's not happening now. Your journey seems pointless, tainted and corrupted. Raetikon leaves a black splotch on your heart and a dead feeling in your soul. My kids were disturbed, and my mother was so messed up she watched several Let's Plays on youtube just to see other rections and if there's another ending.... the answer is NO. No other endings. You can't change it.

Therefore, I have a hard time recommending it, even though it's this lovely, wonderful game up until the end.
If you don't mind absurdly bad endings and would like a game that combines Castlevania:SOTN, Journey, Proteus and Joust together, then give this a shot. Personally, I doubt we will ever play it again. We discovered the Secrets of Raetikon afterall...

The secret was... the ending sucks.
Posted 16 December, 2015.
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1 person found this review helpful
4.7 hrs on record (3.6 hrs at review time)
Early Access Review
I have been following this game off and on since it has been announced. It is not yet finished but has already met my expectations in a sled dog game. The graphics are retro flavored, caught between 8 and 16 bit style. The dogs have so much personality in their faces (as well as their stats). The game is fun to play, and while I would like to have more breeds to select from, and a deeper management of their stats, it is still a great game to spend a few hours on. Cheering on your favorites, cursing when their faults kick in at the wrong time, and laughing because your favorite dog's favorite thing is.... snow. Fun, adorable, easy to play. Just don't expect a deep story or complex career mode.... not yet anyway.... they are still working on it, and I look forward to see what they add.... but the bottom line is this:

Even in the state the game is in NOW, it is a FUN and UNIQUE game experience. DEFINITELY worth the very reasonable asking price.
Posted 17 May, 2015.
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1 person found this review helpful
3.5 hrs on record
If you are looking for a game with actual gameplay mechanics... you might want to look elsewhere. This colorful anime style game is an "adventure lite" and has more in common with dating sims than even adventure games. You are a high school girl with a little over a month for your last shot at forming a comedy club. The goal of the game is to recruit at least 3 people for your club (up to 6) before May gets here, and clubs can no longer officially form at the school. You accomplish this by talking to people and becoming friendly with them. Starting a chit chat will give you a glimpse at the topics that they like the most so you can engage them in deeper conversations. But no one wants to talk to someone who has no knowledge or interest of their beloved topics, so you have to level up your knowledge in the things they are most interested in. You can do this in a variety of ways such as buying magazines to read before bedtime, catching a show at the cinema, watching tv, hanging out at the art museum, or visiting the school library. Some of these things cost money to do, and usually the more cash it requires, the more skill you will get. You get money by collecting bottles on the ground, or doing part time work at a few places around town. Once you have leveled up your skills you can then work on trying to recruit your "comedy targets" so they will sign your paper, join your club and the ending is happy for everyone. Leveling up with a friend opens up new cutscenes and gives you little insights to their life.

It's a lot of text, reading, guesswork and time management. Engaging in conversation or working passes the time of the day, which brings you closer to the ending, whether you have recruited anyone or not. That's where the time management comes in. Do you try to become closer to a friend by talking to them? Working at the shrine for money so you can catch that cinema show and level up your romance stat? Occasionally there's homework to juggle too!

Cherry Tree High Comedy Club has interesting characters and a bite size play through time... I managed four recruits and completed the game around the three and a half hour mark. Since it is so linear story driven, I can't see myself playing it again for some time, but others will likely want to dive right back in to try for the six recruits "perfect" ending. If you enjoy dating sims or anime, this game has the tendrils to hook you. The stories are well written and the translation is at times, quite amusing, being given a very robust translation. There's controller and big picture support so you can potentially blow through this from the comfort of your couch. I do wish there had been more variety in the game play, mini games would have broken up the tedium of chatting and time management, and having a wider cast of characters or more inventive ways to get to know them would have been fun. Instead you are racing for the next conversational topic level... which is entertaining but there was a lot of potential here to be so much more.

Definitely worth checking out, even if just for it's cute quirkiness, if any of the above sounds appealing to you!
Posted 16 July, 2014.
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3 people found this review helpful
1.1 hrs on record
This is a REAL review for this game, for those who are curious to what the game is actually like. If you can really call it a "game".

A unicorn raising pet sim game for 99 cents is a simple purchase for a 9 year old girl that loves unicorns. Unfortunately there is not enough "game" here to even waste a buck on. This is as close to a freebie, bare bones pet sim as possible.

Pros:
Game is simple to learn and simple to play
The graphics are fairly pretty, even if everything is static other than a few horse animations
Can easily be "played" windowed while doing other things, it's not demanding
Four years after release and the developers are still "updating" it.

Cons:
Everything else?
The game leaves you little to do.
The animation is sparse
Only 5 different horses can be obtained in the "game"
The music is loopy and repetitive
The only real "gameplay" portion is an add on DLC that lets you participate in the races. It's DLC! What the heck!
You can't rename your horse.

WHY CAN'T YOU RENAME YOUR HORSE?
The game just won't let you. It won't let you do much of anything. There are a few different areas on your magic horse ranch, all which have just one or two functions. There's a stable where you can feed and groom your horse. You click on the feed for it to eat, and pick up a brush and scrub it over the horse to groom it. That's it. There's a place to get horseshoes that up the stats slightly. The horse stands there while you click static pictures to make the shoe and then drag it on the horse. Done. Boring. The corrals!!! Maybe we can actually train our horse? And yes, you can! There are a handful of mini games but they are all the same... forest background, horse walking down the road, hit the appropriate arrow when it lights up to green and spins. And it's verrry verrrrrrry slow. You'd have to be in a coma not to have fast enough reaction times to hit these arrows. They are spaced out by seconds. Very slow, trotting seconds. All the training games are like that, with the exception of the animation. Horse pulls a cart, horse jumps over obstacles... it's all done with arrow hitting. There's the barn, where if your horse becomes ill (apparently questing gives horses the sniffles), then you can check it with a stethoscope, and click a syringe that buys a potion to cure it. That's it.

Then there's the most promising feature. The gate. Surely the races will be fun or the quests. The game has quests! We have to find some magic crystals and keep our grandpa's dreams of unicorns ALIVE! We can't let his legacy remain the laughing stock of the scientific community. They WILL SEE that these crystals will change these horses like a Pikachu being exposed to a Thunderstone. Click on that gate, start that race, let's see how this horse FLIES. Your horse trots off the screen with purpose and some text appears while your screen sits on the empty gate graphic. That's right, you can't even watch the race. It updates you on how your horse is doing with text only. It's not even very accurate. Our horse/unicorn thing Tina was apparently passing Moriande right up at the end. Did Tina win? Nope... Moriande came in first, and Tina was fourth. If the last thing was Tina passing Moriande, how the heck did that happen? And do we even care? What is this? 1983? Early 80s text adventure games had more animation and things to do than this waste of time. But wait... there's quests.

You start out with five, which you can do as many times as you like, until your horse is too tired or sick to continue. You click "yes" to accept the quest, your horse leaves with purpose... and... that's it. It comes back with some money and it's two gauges lessened. There's nothing else to the game... that's it. Sure, you can spend some of that sweet quest money on upgrading your facilities which make for more efficent training, illness curing, horseshoes, etc. but there's nothing else. The game is mostly made up of static screens and long stretches of sitting there staring at an empty horse yard while your steed is out on some grand fetching adventure.

Honestly the idea of the game is cool, and would appeal to young girls if there was more to do, but there just isn't. The game is as hollow as a unicorn's horn. There are many more pet sims on the market than a person could play in their lifetime and all of them offer more options than this game does. I could see it diverting the attention of a fairly young child for 30 minutes, but even they will get bored of having nothing magical or secret to do with the unicorns. If you want pet sims, try just about anything else, there's Kinectimals, Nintendogs, all the PetZ games, and too many to mention across computer and mobile platforms. Anything is better than this.
Posted 27 June, 2014.
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Showing 1-10 of 11 entries